Well the last time I did anything was about 1 year ago and at that point I was writing the extern compiler. I refactored the js base emitter but life got in the way as usual.
I wanted to rip out all of the AMD and VF2JS parts in the tests AND compiler but never got to it. Mike On Tue, Apr 12, 2016 at 7:05 AM, Christofer Dutz <christofer.d...@c-ware.de> wrote: > Ok so I just added an @Ignore annotation to the tests, this prevents them > from being executed. > But I think it is a good idea to clean up stuff like that. Currently we > have a lot of tests, but I don't know what they actually test. It seems the > code base is regularly cleaned up, but not the testsuite. > > I also disabled one test in the VF2JS part as I remember it being sort of > obsolete. > > Chris > > ________________________________________ > Von: Michael Schmalle <teotigraphix...@gmail.com> > Gesendet: Dienstag, 12. April 2016 12:26 > An: dev@flex.apache.org > Betreff: Re: [FALCONJX] TestAMDClassA > > Either ignore those for AMD or delete them. It was a prototype I did 3+ > years ago, so DON'T waste time on it. > > I use windows. > > Mike > > On Tue, Apr 12, 2016 at 6:14 AM, Christofer Dutz < > christofer.d...@c-ware.de> > wrote: > > > Hi, > > > > > > I am currently making sure all the tests that pass on my Mac also pass on > > Windows. I did find a few tests that didn't work and fixed them (I really > > wonder how they could have passed for ANT on Windows though). I fixed all > > the Unit tests in FalconJX except one: TestAMDClassA ... on Windows most > of > > these are failing, because the output uses $1 on Windows instead of $0 on > > the Mac. > > > > > > java.lang.AssertionError: > > Expected: is "baz: function baz() {\n\tvar tmp = AS3.bind(this, > > \"secret$1\");\n\treturn tmp(\"-bound\");\n}" > > got: "baz: function baz() {\n\tvar tmp = AS3.bind(this, > > \"secret$0\");\n\treturn tmp(\"-bound\");\n}" > > > > Anyone know the reason for this? > > > > > > And I would really appreciate you guys working on Falcon and Falcon JX to > > drop a line on what platform you are working on Mac, Windows, Linux ... I > > think we need to give the Windows part a little more love in the future. > > > > > > Chris > > >