Here’s the code: https://github.com/google-code-export/as3-commons
It seems reasonable to pull things from there on a case-by-case basis. On Jul 6, 2016, at 11:23 PM, Alex Harui <aha...@adobe.com> wrote: > IMO, it would be best if code we can't use never hits the ASF repos. We > should make sure we have a good copy somewhere maybe in a volunteer's > account on GitHub, or maybe there is already a good one out there, so we > don't lose the code from the internet. Then, we should probably get a > flex-as3commons repo from Infra. After that, as along as code is clearly > licensed with ALv2, you should be able to copy as many or few files as you > want into our repo and do whatever you want and massage it into a release. > > -Alex > > On 7/6/16, 7:22 AM, "Christofer Dutz" <christofer.d...@c-ware.de> wrote: > >> Would we have to do this for all and then start building and releasing >> parts, or would it be ok to accept all and just release stuff that we >> have done the license clearance for? If the first could apply, I would >> like to help here, but If I have to do all of that license stuff for all >> of these modules at once, I would probably start whistling a tune and >> pretending not to have read your email [?] >> >> >> And would Justin help me with this? >> >> >> Chris >> >> ________________________________ >> Von: Alex Harui <aha...@adobe.com> >> Gesendet: Mittwoch, 6. Juli 2016 16:07:40 >> An: dev@flex.apache.org >> Betreff: Re: [DISCUSS] Adopting AS3Commons >> >> >> >> On 7/6/16, 5:47 AM, "Harbs" <harbs.li...@gmail.com> wrote: >> >>> That approach makes sense. We could put it in a "legacy" folder and bring >>> in pieces as they seem needed or folks have time to sanitize the code - >>> possibly with a different package structure. >> >> Incrementally adopting AS3Commons is a fine approach as well. What we >> really need is a volunteer to make it happen and record the adoption as >> requested in by the board. Volunteers can grab as much code as they wants >> as long as the volunteer will investigate the dependencies and hold off on >> stuff that may not have a full chain of source code with ALv2-compatible >> licensing. >> >> -Alex >> >