"reflection support could be opt-in (or opt-out)" On reflection (pun unintended) maybe that is not sensible, given it is baked in to the framework classes. If GCC does dead-code elimination, maybe that does the job anyhow.
On Thu, Sep 29, 2016 at 7:02 AM, Greg Dove <greg.d...@gmail.com> wrote: > Alex, I had also considered the same idea of doing the qualifiedName > splitting in the reflection data because I think you would reduce a lot of > long string variation in the GCC release build simply by doing > 'org.apache.flex.'+'Package.'+'ClassName' etc > > Isn't using the reflection member definition names for access also another > use that would qualify as 'dynamic' access? I am not sure if GCC can make > the connection between the reflection data field names and the original > naming of the fields which is why we need @export on instance members and > @expose on static members (without those it fails iirc). > > One option for the future might be to make Reflection support optional. I > think we might still want FLEXJS_CLASS_INFO, but perhaps the rest of the > the reflection support could be opt-in (or opt-out). This alone could > reduce a lot of code for people who don't need that. > > > > > On Thu, Sep 29, 2016 at 6:17 AM, Alex Harui <aha...@adobe.com> wrote: > >> >> >> On 9/28/16, 3:25 AM, "Harbs" <harbs.li...@gmail.com> wrote: >> >> >I like this idea and would propose taking it one step further: >> > >> >Currently transpiled javascript has fully qualified class names for >> >pretty much everything. This is difficult for closure to minimize >> >completely. I’d really like to have some way to “export” class names as >> >well as “import” to define some compact name for packages. Based on my >> >playing around, this could save at least tens of KB of JS downloads. >> >> For sure, the amount of download for strings is a significant waste of >> bytes in most cases. However, I'm not sure we need to provide renaming >> controls for folks building FlexJS apps, at least not for the mainstream. >> >> AIUI, every public property and method in FlexJS is "exported" to prevent >> renaming for a few "just-in-case" reasons. First, a review of renaming: >> >> FlexJS uses the Google Closure Compiler to optimize/minify the output JS >> file. In doing so, GCC tries to renaming variables. For example, every >> FlexJS class has a FLEXJS_CLASS_INFO property on it. Google might rename >> that property to just "a", so the original JS might look like: >> >> UIBase.prototype.FLEXJS_CLASS_INFO = {..}; >> >> But GCC will cause that to look like: >> >> UIBase.prototype.a = {..}; >> >> If you replace "FLEXJS_CLASS_INFO" with "a" in every FlexJS class, you can >> save quite a bit of download size. But then, what happens if someone >> writes code that looks like: >> >> var foo:Object = someUIBase.FLEXJS_CLASS_INFO; >> var bar:Object = someUIBase["FLEXJS_CLASS_INFO"]; >> >> For the first line, GCC will know to alter the code to look like: >> >> var foo:Object = someUIBase.a; >> >> And everything will work fine, but AIUI, GCC does not try to alter strings >> so it will not touch the "bar" code and that would fail at runtime since >> there is no longer a property called "FLEXJS_CLASS_INFO" on UIBase. >> >> >> But I think that GCC is now smart enough that if you actually have a line >> like the "bar" line, that will prevent GCC from renaming >> FLEXJS_CLASS_INFO. GCC might make an alias instead. GCC knows that the >> output must have the bytes for "FLEXJS_CLASS_INFO" once in order to honor >> the string literal, so it will create an alias like aa = >> "FLEXJS_CLASS_INFO" and then the code is output as: >> >> UIBase.prototype[aa] = {..}; >> And >> var foo:Object = someUIBase[aa]; >> var bar:Object = someUIBase[aa]; >> >> IOW, GCC has a pretty good alias generator, which is why I don't think our >> tool chain needs to provide folks with the manual options to rename. We >> should just let GCC do its thing. >> >> >> So, AIUI, the reason we export every public thing isn't for the standard >> dynamic access case as shown above, but for two others (and related >> scenarios): >> -Dynamic access using generated strings >> -Binding expressions with "dot-paths" >> >> Dynamic access using generated strings are scenarios where you know that >> every property starts with "str_" and run code like: >> >> var foo:String = bar["str_" + i]; >> >> GCC isn't smart enough to handle this. >> >> Dot-path Binding Expressions are where you want to use data binding to >> bind to "myModel.subObject.someProperty". GCC will just look at the >> entire string and since it doesn't match any property it will rename >> myModel and subObject and someProperty and the binding will fail at >> runtime. >> >> So, AIUI, we have huge string tables in our apps for these two cases even >> though 99% or even 100% of the time, your app isn't going to access those >> methods and properties in a way that GCC can't detect. So, before we add >> some user-controlled renaming, I think we should first explore a compiler >> option like -no-rename where you guarantee that your app doesn't use >> generated strings or dot-path binding expressions and we clear all the >> @exports out of the code before sending it to GCC. >> >> I'll bet somewhere in the framework we do use generated strings and will >> have to fix that up, but I think that should be doable. I think the >> compiler could also output string literals with "." in them as separate >> strings and that might solve the dot-path problem. IOW, instead of simply >> outputting "myModel.subObject.someProperty", the compiler would output: >> >> "myModel" + "." + "subObject" + "." + "someProperty" >> >> I've also seen information that indicates we might be able to control or >> provide hints to GCC about what it can rename such that a smarter FalconJX >> could look for dynamic access and tell GCC not to rename properties in >> classes it knows will be dynamically accesses and let GCC rename >> everything else. >> >> Volunteers are welcome to do more research on leveraging and controlling >> GCC renaming. I haven't made it a high priority for me. >> >> My 2 cents, >> -Alex >> >> >