I described CEP in my response which I just sent.

CEP adds a number of global “classes" (such as CSInterface, CSEvent, Vulcan, 
etc.) It also has a built in Node environment, so you can use require(), 
Buffer, etc.

These features are all easily handled by typedefs.

The only sticky one is the “cep” object which is attached to window 
automatically by Adobe. This prompted my question.

On Nov 7, 2016, at 11:47 PM, Alex Harui <[email protected]> wrote:

> 
> 
> On 11/7/16, 1:37 PM, "Josh Tynjala" <[email protected]> wrote:
> 
>> As far as I know, there's no way to do it without compiling a new SWC
>> using
>> the sources from js.swc and including your additional APIs.
>> 
>> That's not necessarily a bad thing. In fact, I'd say it's a best practice.
>> Ideally, I would have built node.swc to also include a subset of what's in
>> js.swc, instead of also including js.swc. Using js.swc for Node.js apps
>> exposes a bunch of classes that don't actually exist in Node.js. I hope to
>> clean that up eventually. This Adobe CEP sounds like a similar situation.
>> It's a different environment, even if there's a lot of overlap.
> 
> Is CEP a different environment, or just a new feature?  I agree about Node
> being a different environment.  On the other hand, Cordova is a new
> feature added to a browser, so there is a separate cordova.swc that you
> use along with js.swc.
> 
> I think the first decision is what you want the API to look like.  Is cep
> a singleton?  Or an instance of something?
> 
> -Alex
> 

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