I can change that. I named the methods the same as the JS Map/WeakMap ones, but we can give them other names.
> On Feb 13, 2017, at 6:02 PM, Alex Harui <aha...@adobe.com> wrote: > > > > On 2/13/17, 2:28 AM, "carlos.rov...@gmail.com on behalf of Carlos Rovira" > <carlos.rov...@gmail.com on behalf of carlos.rov...@codeoscopic.com> wrote: > >> Discussion about Map/WeakMap comes due to the fact we have Dictionary in >> Flash but no counterpart in JS, so our FlexJS class should use Map/WeakMap >> in JS and Dictionary on SWF. >> >> But for Iterator, I think we had that in AS3Commons right? > > Could be, but IMO, in many ways, we want to use structured JS constructs > where we can, so there is no overhead in the JS output. So sure, add JS > Iterators if you need them, maybe to the Collections.swc. If you need > generics to do it, it will have to wait. > > Regarding ObjectMap, it is currently breaking the build because we use the > regular Flex SDK to compile the ASDoc and it doesn't like having methods > named "delete". Can that be changed or do we need to put more energy into > having Falcon generate our ASDoc? > > -Alex >