Hi,
So if you run this code on AS
public var s:String;
public var o:Object;
public var i:int;
public var n:Number;
public var b:Boolean;
public function init():void {
trace(s);
trace(o);
trace(i);
trace(n);
trace(b);
}
You get:
null
null
0
NaN
false
null
but on JS you get:
undefined
undefined
0
undefined
undefined
undefined
Now with strings, objects and Arrays you can get issues with === and !== as
they are null on one platform and undefined on an another - as discussed in the
other thread.
But the issue is worse with Numbers and Booleans as there are additional
concerns. Performance is also an issue as JS doesn't know what type they are
and will be slowed down by implicit casting.
For example this code will not do as you expect and say b is true when it is
not as undefined != false.
var b:Boolean;
if (b == false)
{
trace(“b is false”);
}
else
{
trace(“b is true”);
}
Luckily isNaN(undefined) returns true, NaN != undefined so that may cause some
issues as well.
Thanks,
Justin