Sounds interesting.

I’m not sure I understand how this would work. I am willing to explore this 
with a bit of direction.

I don’t see a debug flag listed here: 
https://github.com/google/closure-compiler/wiki/Annotating-JavaScript-for-the-Closure-Compiler
 
<https://github.com/google/closure-compiler/wiki/Annotating-JavaScript-for-the-Closure-Compiler>

> On Jul 11, 2017, at 11:56 PM, Alex Harui <aha...@adobe.com.INVALID> wrote:
> 
> I've mentioned the notion of debug-mode beads on the mailing list a couple
> of times.  It would be great to see this idea explored more.
> 
> By definition, now that you've debugged your code, any type-checking code
> path becomes unused in production, which is what we don't want.  But
> adding code paths that go away in production, or swapping in different
> beads during development that have more code paths that check for common
> mistakes is certainly within the charter.  We want to maximize developer
> productivity.
> 
> I think Google Closure Compiler supports a debug flag you can use in
> COMPILE::JS blocks that gets dropped in production.  If we need to mimic a
> similar flag for SWF so code can compile outside of COMPILE::JS blocks
> that might be ok.
> 
> -Alex
> 
> On 7/11/17, 1:07 PM, "Harbs" <harbs.li...@gmail.com> wrote:
> 
>> I just wasted over an hour because I was initializing a BinaryData with a
>> string instead of an ArrayBuffer.
>> 
>> I would like to add a typecheck to the bytes argument in the BinaryData
>> constructor to throw an error if something other than an ArrayBuffer is
>> provided. We cannot use strict typing to catch this in the compiler,
>> because the argument is different for SWF and JS. Is this a violation of
>> PAYG? It’s sort-of just in case code, but not really because it’s
>> protecting against errors.
>> 
>> Thoughts? Other solutions?
>> Harbs
> 

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