Oof. I think I’m still waking up. ;-)

I did not realize what I was looking at with the goog.DEBUG. My recollection is 
that trace statements are still being used in the release, but I’ll double 
check that.

> On Jul 12, 2017, at 9:56 AM, Alex Harui <aha...@adobe.com.INVALID> wrote:
> 
> Well, the goal of using goog.DEBUG in Language.as trace() was to convince
> GCC to eliminate trace().  I haven't checked whether it is working or not.
> Requiring everyone to use goog.DEBUG around trace statements sounds like
> a pain.  Probably better to teach the publisher to remove it if GCC can't
> be taught to do it.  We visit almost every line of the JS output in the
> publishers right now.
> 
> My 2 cents,
> -Alex
> 
> On 7/11/17, 11:47 PM, "Harbs" <harbs.li...@gmail.com> wrote:
> 
>> 
>>> On Jul 12, 2017, at 8:20 AM, Alex Harui <aha...@adobe.com.INVALID>
>>> wrote:
>>> 
>>> Again, though, I think this optimization isn't urgent.
>> 
>> I completely agree. That’s why I have not been bringing this up despite
>> it being on my mind. When the discussion came up, I couldn’t help but
>> join. ;-)
>> 
>> 
>>> goog.DEBUG is already being used in Language.as.
>> 
>> Thanks! I hadn’t noticed. I was missing an import of of goog.DEBUG in
>> COMPILE::JS I’m guessing the imports of goog.bind and goog.global was
>> enough to make goog.DEBUG visible to the compiler in Language.as.
>> 
>> Once we’re on this topic, there’s something that I had wanted to bring up
>> for a long time: I think trace statements should disappear in the release
>> JS build. Should we put all the JS trace code inside an if(goog.DEBUG)
>> block?
>> 
>> Thanks,
>> Harbs
> 

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