There is a mention of window in the NativeJSType enums. Not sure why it’s 
needed there.

global should already be in node.js (I think). I’m pretty sure it’s defined in 
the node typedefs

I don’t really care how it’s achieved, but by default (without doing any 
special imports) global should be recognized. (just like window is)

Right now, typing global into a FlexJS project targeting “JSFlex” or any one of 
the framework projects results in a compiler error. How do we fix that?

> On Jul 13, 2017, at 7:17 PM, Alex Harui <aha...@adobe.com.INVALID> wrote:
> 
> IIRC, the compiler doesn't special case handling of that code.  "window"
> is defined in missing.js so the js.swc knows there is such an entity.  Is
> there any reason not to add a "global" to node.swc?
> 
> -Alex
> 
> On 7/13/17, 12:29 AM, "Harbs" <harbs.li...@gmail.com> wrote:
> 
>> Right now, if you have code that looks like this, the compiler will
>> report and error and it will fail:
>> 
>> global[“foo”];
>> 
>> I would like for that to be legal code in a COMPILE::JS block and it
>> should compile to:
>> 
>> global[“foo”];
>> 
>> Exactly the same as window:
>> 
>> If you write:
>> window[“foo”];
>> 
>> It’s legal code and will compile to:
>> window[“foo”];
>> 
>> That’s it.
>> 
>>> On Jul 13, 2017, at 10:18 AM, Alex Harui <aha...@adobe.com.INVALID>
>>> wrote:
>>> 
>>> I'm still not clear what changes are needed.
>>> 
>>> Are you trying to access APIs that are global but not defined in JS.SWC
>>> or
>>> Node.SWC?  Otherwise, the APIs on window/global should be defined in
>>> those
>>> SWCs.
>>> 
>>> I'm not sure what the test case is supposed to look like.
>>> 
>>> Thanks,
>>> -Alex
>>> 
>>> On 7/13/17, 12:11 AM, "Harbs" <harbs.li...@gmail.com> wrote:
>>> 
>>>> Electron has both window and global. Node has global and no window. I
>>>> think CEF has window and no global. Browsers have window but not
>>>> global.
>>>> Depending on which environment you are writing for, you’re going to
>>>> need
>>>> either window or global for accessing global variables.
>>>> 
>>>> I’m more concerned with general global access in Node than my specific
>>>> use case. If general global access works, then that gives a solution
>>>> for
>>>> my specific case as well as an other arbitrary one where you’d use
>>>> window
>>>> in the browser.
>>>> 
>>>> I think it’s fine to cross compile global[“foo”] to the exact same
>>>> global[“foo”] in JS. In other words, the compiler should accept global
>>>> with bracket notation and pass it through unchanged.
>>>> 
>>>>> On Jul 13, 2017, at 9:33 AM, Alex Harui <aha...@adobe.com.INVALID>
>>>>> wrote:
>>>>> 
>>>>> I think the only thing the compiler does with "window" is allow you to
>>>>> use
>>>>> "window" to disambiguate between a "global" API and another API in a
>>>>> package with the same name.
>>>>> 
>>>>> And then the JS.SWC typedefs specify certain APIs.
>>>>> 
>>>>> AIUI, Electron is another runtime that has a window variable and you
>>>>> want
>>>>> to detect the difference between Browser, Node and Electron?  Or are
>>>>> you
>>>>> willing to just try to check for features instead?
>>>>> 
>>>>> If you can show what JS code you'd want to end up with we can look
>>>>> into
>>>>> changing the compiler so you can write AS to generate that JS.
>>>>> 
>>>>> Thanks,
>>>>> -Alex
>>>>> 
>>>>> On 7/12/17, 9:03 PM, "Harbs" <harbs.li...@gmail.com> wrote:
>>>>> 
>>>>>> What do we currently do with window?
>>>>>> 
>>>>>> global in Node is the same as window in the browser. All global
>>>>>> variables
>>>>>> are attached to the global object.
>>>>>> 
>>>>>> global[“foo”] could compile to global[“foo”], global.foo, or just
>>>>>> plain
>>>>>> foo, and it all means the same thing.
>>>>>> 
>>>>>>> On Jul 13, 2017, at 2:14 AM, Alex Harui <aha...@adobe.com.INVALID>
>>>>>>> wrote:
>>>>>>> 
>>>>>>> What AS do you want to write and what JS do you want as output?
>>>>>>> 
>>>>>>> -Alex
>>>>>>> 
>>>>>>> On 7/9/17, 12:53 AM, "Harbs" <harbs.li...@gmail.com> wrote:
>>>>>>> 
>>>>>>>> Checking for window will work for Node, but it will not work for
>>>>>>>> Electron.
>>>>>>>> 
>>>>>>>> I tried adding global to Falcon, but I was obviously going about it
>>>>>>>> wrong, because what I tried did not work.
>>>>>>>> 
>>>>>>>> This is not really high priority for me right now, so I’m moving on
>>>>>>>> to
>>>>>>>> something else…
>>>>>>>> 
>>>>>>>>> On Jul 6, 2017, at 3:05 AM, Alex Harui <aha...@adobe.com.INVALID>
>>>>>>>>> wrote:
>>>>>>>>> 
>>>>>>>>> I've noticed lots of advice on the internet to use feature
>>>>>>>>> detection
>>>>>>>>> instead of browser/runtime detection.  Did you rule out doing
>>>>>>>>> that?
>>>>>>>>> Browsers may implement new features over time.
>>>>>>>>> 
>>>>>>>>> But otherwise, I see some clever tests that check for "window"
>>>>>>>>> and a
>>>>>>>>> few
>>>>>>>>> other things.
>>>>>>>>> 
>>>>>>>>> HTH,
>>>>>>>>> -Alex
>>>>>>>>> 
>>>>>>>>> On 7/5/17, 1:54 PM, "Harbs" <harbs.li...@gmail.com> wrote:
>>>>>>>>> 
>>>>>>>>>> No. I was trying to use process to check whether it’s running in
>>>>>>>>>> a
>>>>>>>>>> Node
>>>>>>>>>> runtime (such as Node or Electron). window does not have process.
>>>>>>>>>> 
>>>>>>>>>> I’m trying to add a class that lets the client know what
>>>>>>>>>> environment
>>>>>>>>>> it’s
>>>>>>>>>> running in.
>>>>>>>>>> 
>>>>>>>>>> Adding global sounds like a good idea. Between window and
>>>>>>>>>> global, I
>>>>>>>>>> think
>>>>>>>>>> that would offer a solution everywhere.
>>>>>>>>>> 
>>>>>>>>>>> On Jul 5, 2017, at 7:48 PM, Alex Harui
>>>>>>>>>>> <aha...@adobe.com.INVALID>
>>>>>>>>>>> wrote:
>>>>>>>>>>> 
>>>>>>>>>>> Sure, I know it wouldn't work at runtime, but it sounded like
>>>>>>>>>>> Harbs
>>>>>>>>>>> couldn't even get the compiler to accept window["process"] which
>>>>>>>>>>> it
>>>>>>>>>>> should.
>>>>>>>>>>> 
>>>>>>>>>>> So, it should be ok to write:
>>>>>>>>>>> 
>>>>>>>>>>> if(typeof window !== "undefined")
>>>>>>>>>>> {
>>>>>>>>>>> theProcess = window["process"];
>>>>>>>>>>> }
>>>>>>>>>>> else
>>>>>>>>>>> 
>>>>>>>>>>> theProcess = global.process
>>>>>>>>>>> 
>>>>>>>>>>> But is there really a process property in the browser?
>>>>>>>>>>> 
>>>>>>>>>>> We could create or own single variable if we want.  How often do
>>>>>>>>>>> libraries
>>>>>>>>>>> need stuff in window/global?  Classes that need it should be
>>>>>>>>>>> able
>>>>>>>>>>> to
>>>>>>>>>>> use
>>>>>>>>>>> inject_html and run some JS that maps window to global or the
>>>>>>>>>>> other
>>>>>>>>>>> way
>>>>>>>>>>> around.
>>>>>>>>>>> 
>>>>>>>>>>> HTH,
>>>>>>>>>>> -Alex
>>>>>>>>>>> 
>>>>>>>>>>> On 7/5/17, 6:43 AM, "Josh Tynjala" <joshtynj...@gmail.com>
>>>>>>>>>>> wrote:
>>>>>>>>>>> 
>>>>>>>>>>>> Node.js doesn't have a window variable, so window["process"]
>>>>>>>>>>>> won't
>>>>>>>>>>>> work.
>>>>>>>>>>>> They have a global variable instead.
>>>>>>>>>>>> 
>>>>>>>>>>>> I remember reading that there is a proposal for ECMAScript to
>>>>>>>>>>>> standardize
>>>>>>>>>>>> a
>>>>>>>>>>>> single variable that refers to window in the browser and global
>>>>>>>>>>>> in
>>>>>>>>>>>> Node.js,
>>>>>>>>>>>> but that doesn't exist yet.
>>>>>>>>>>>> 
>>>>>>>>>>>> - Josh
>>>>>>>>>>>> 
>>>>>>>>>>>> On Tue, Jul 4, 2017 at 11:35 PM, Alex Harui
>>>>>>>>>>>> <aha...@adobe.com.invalid>
>>>>>>>>>>>> wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>>> What class in Core needs this dependency?  I think one
>>>>>>>>>>>>> drawback
>>>>>>>>>>>>> is
>>>>>>>>>>>>> that
>>>>>>>>>>>>> users of that class will need to add node.swc to their project
>>>>>>>>>>>>> dependencies.  But I don't think every consumer of Core will
>>>>>>>>>>>>> need
>>>>>>>>>>>>> node.swc.
>>>>>>>>>>>>> 
>>>>>>>>>>>>> But first, why didn't window["process"] work?  In theory
>>>>>>>>>>>>> Falcon
>>>>>>>>>>>>> will
>>>>>>>>>>>>> let
>>>>>>>>>>>>> you access anything off of window.  We could also add global
>>>>>>>>>>>>> if
>>>>>>>>>>>>> we
>>>>>>>>>>>>> want.
>>>>>>>>>>>>> Or maybe we should only allow global and have some bootstrap
>>>>>>>>>>>>> code
>>>>>>>>>>>>> that
>>>>>>>>>>>>> maps global to window?
>>>>>>>>>>>>> 
>>>>>>>>>>>>> -Alex
>>>>>>>>>>>>> 
>>>>>>>>>>>>> On 7/4/17, 2:09 PM, "Harbs" <harbs.li...@gmail.com> wrote:
>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Actually, I see that the Node typedefs has all the process
>>>>>>>>>>>>>> declarations
>>>>>>>>>>>>>> in global.js.
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Is there an issue with adding a dependency in CoreJS to
>>>>>>>>>>>>>> node.swc?
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Should a class that has this dependency go somewhere else? (I
>>>>>>>>>>>>>> don’t
>>>>>>>>>>>>>> really see an issue with adding the dependency, but I’m
>>>>>>>>>>>>>> throwing
>>>>>>>>>>>>>> this
>>>>>>>>>>>>> out
>>>>>>>>>>>>>> in case I’m missing something.)
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> Harbs
>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> On Jul 5, 2017, at 12:00 AM, Harbs <harbs.li...@gmail.com>
>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> Looks like it.
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> I see this in missing.js:
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> /**
>>>>>>>>>>>>>>> * @export
>>>>>>>>>>>>>>> * This gets mapped to org.apache.flex.utils.Language.trace()
>>>>>>>>>>>>>>> by
>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>> compiler
>>>>>>>>>>>>>>> * @param {...} rest
>>>>>>>>>>>>>>> */
>>>>>>>>>>>>>>> function trace(rest) {}
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> /**
>>>>>>>>>>>>>>> * @type {!Console}
>>>>>>>>>>>>>>> * @const
>>>>>>>>>>>>>>> */
>>>>>>>>>>>>>>> var console;
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> I guess I can add another one like so:
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> /**
>>>>>>>>>>>>>>> * @type {!Process}
>>>>>>>>>>>>>>> * @const
>>>>>>>>>>>>>>> */
>>>>>>>>>>>>>>> var process;
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> However, it seems like a drag to have to add a typedef every
>>>>>>>>>>>>>>> time
>>>>>>>>>>>>>>> a
>>>>>>>>>>>>>>> developer needs to check for the existence of a global that
>>>>>>>>>>>>>>> we
>>>>>>>>>>>>>>> did
>>>>>>>>>>>>>>> not
>>>>>>>>>>>>>>> think of.
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> On Jul 4, 2017, at 9:13 PM, Harbs <harbs.li...@gmail.com>
>>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Thanks. Here’s what I see:
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> if(typeof window !== "undefined")
>>>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>>> theConsole = window.console;
>>>>>>>>>>>>>>>> }
>>>>>>>>>>>>>>>> else if(typeof console !== "undefined")
>>>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>>> theConsole = console;
>>>>>>>>>>>>>>>> }
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Did you define console in a typedef maybe?
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> I’m thinking that Falcon should really allow undefined
>>>>>>>>>>>>>>>> variables
>>>>>>>>>>>>> when
>>>>>>>>>>>>>>>> used with “typeof”.
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Truth be told, I really need to do something like one of
>>>>>>>>>>>>>>>> these:
>>>>>>>>>>>>>>>> if(typeof (process) != 'undefined' &&
>>>>>>>>>>>>>>>> {}.toString.call(process)
>>>>>>>>>>>>>>>> ==
>>>>>>>>>>>>>>>> '[object process]’)
>>>>>>>>>>>>>>>> or:
>>>>>>>>>>>>>>>> if(typeof process != 'undefined' && process &&
>>>>>>>>>>>>>>>> process.constructor.name == "process”)
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>> Of course every reference to process causes a compiler
>>>>>>>>>>>>>>>> error. I
>>>>>>>>>>>>> wonder
>>>>>>>>>>>>>>>> if there’s some way to tell the compiler to accept it
>>>>>>>>>>>>>>>> without
>>>>>>>>>>>>>>>> complaining…
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> On Jul 4, 2017, at 8:54 PM, Josh Tynjala
>>>>>>>>>>>>>>>>> <joshtynj...@gmail.com>
>>>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> I don't remember exactly what I did, but in order to get
>>>>>>>>>>>>>>>>> trace()
>>>>>>>>>>>>>>>>> working in
>>>>>>>>>>>>>>>>> Node.js, I had to figure out how to find the console
>>>>>>>>>>>>>>>>> object
>>>>>>>>>>>>>>>>> on
>>>>>>>>>>>>> window
>>>>>>>>>>>>>>>>> versus global. I feel like I remember using typeof, but
>>>>>>>>>>>>>>>>> maybe
>>>>>>>>>>>>>>>>> it
>>>>>>>>>>>>> was
>>>>>>>>>>>>>>>>> something else. Take a look at the implementation of
>>>>>>>>>>>>> Language.trace()
>>>>>>>>>>>>>>>>> to
>>>>>>>>>>>>>>>>> see what I did.
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> - Josh
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>> On Jul 4, 2017 5:26 AM, "Harbs" <harbs.li...@gmail.com>
>>>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>>> I’m trying to figure out how to solve this dilemma:
>>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>>> Browsers attach global variables to window.
>>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>>> Node.js attaches globals to global.
>>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>>> I’m trying to check for the existence of a global called
>>>>>>>>>>>>>>>>>> process.
>>>>>>>>>>>>> In
>>>>>>>>>>>>>>>>>> JS,
>>>>>>>>>>>>>>>>>> you’d generally do that by checking typeof process ==
>>>>>>>>>>>>>>>>>> ‘undefined’.
>>>>>>>>>>>>>>>>>> Falcon
>>>>>>>>>>>>>>>>>> does not allow you to do that and complains that process
>>>>>>>>>>>>>>>>>> is
>>>>>>>>>>>>>>>>>> an
>>>>>>>>>>>>>>>>>> undefined
>>>>>>>>>>>>>>>>>> property. In the browser you can use window[“process”] ==
>>>>>>>>>>>>> undefined
>>>>>>>>>>>>>>>>>> and in
>>>>>>>>>>>>>>>>>> node you can (theoretically) use global[“process”] ==
>>>>>>>>>>>>>>>>>> undefined.
>>>>>>>>>>>>>>>>>> I
>>>>>>>>>>>>>>>>>> can’t
>>>>>>>>>>>>>>>>>> think of a generic way to do this though.
>>>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>>>>> Thoughts?
>>>>>>>>>>>>>>>>>> Harbs
>>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>>> 
>>>>>>>>>>>>>> 
>>>>>>>>>>>>> 
>>>>>>>>>>>>> 
>>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>> 
>>>>>>>> 
>>>>>>> 
>>>>>> 
>>>>> 
>>>> 
>>> 
>> 
> 

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