Thorsten Scherler wrote:

Actually what you describe already exists and we are using it. The core
is:
https://svn.apache.org/repos/asf/forrest/trunk/main/java/org/apache/forrest/conf/ForrestConfModule.java

OK, can I learn how it works other than looking at the source code?

      copyright, logos etc

The last one is for me presentation.

I disagree. To display a logo or the size and placement of it is presentation. The logo itself, like a publishers name is project metadata.

skin and dispatcher can share resources as demonstrated with the fo
stuff.

+1 That is cool.

In the same way it is possible to share *-to-html stylesheets
between skins and dispatcher (if capsuled like in the pdf plugin).

+1

However skins have one major different approach to dispatcher:
Skins await an aggregation (without it will not work at all) mix out of - content
- skinconf
- navigation
- tabs
This mix are normally used in one big stylesheet document-to-html.xsl
which makes it very hard to implement url specific stuff.

Actually site-2-xhtml, isn't it.
But yes. I agree.


The dispatcher does not need any input to work, nor does it use "one big
stylesheet document-to-html.xsl". The structurer (based on jx) is used
to define which functionality should be used and passes extra
configuration parameter to the contracts.

Yes, makes a lot of sense.
But where would the properties for a certain set of contracts (used in one dispatcher config = a skin) be stored.

Individually in each contract make technological sense but is hard on the user and ugly to maintain.

Can structurer create a configuration layer for each set of contracts used? Meaning each contract would have publish his own original properties but a dispatcher config would offer a configuration file that can override each of these original properties to configure the properties in the context of a "skin".

Like I said in the other mail: "The only plugin that should
use skinconf is a skin plugin (if it would exist)!"

Is what you mean by skin-plugin what I explained in the para before? No, is it?

The property system should be decouple completely from any
presentational engine (being skin or dispatcher).

+1

If you look into https://svn.apache.org/repos/asf/forrest/trunk/whiteboard/cocoon-2.2-blocks/
there I ported only three plugins/core functionality to
cocoon-2.2-blocks/. Meaning it is very much possible.

My java is still a bit limited to do that.
What are you saying?

- Plugins
create properties, set default values, allow overriding these values in a project
  = plugin-dependant properties
     page format and other settings specific to pdf-generation
= specific css to be used when generating html from an input-plugin

IMO that are presentational properties and should be handled and defined
from the presentational engine. The core should not process them.

Yes and No.
Yes: They are presentational properties.
No: They cannot be handled by the presentational engine
    because it would break the plugin-concept or make it
    very inflexible like it is now.

To make myself clearer:

The plugin concept allows us to add support for all kinds of xml-grammars to Forrest. It does not at the moment allow a plugin

- to add reliably add class-information
  this is a matter of fixing the pipelines to pass class and
  id reliably

- to add styling hints that suggest to the presentational
  engine how these classes could be presented.

As a result a plugin can at best add class attributes (and hope they don't disappear) and the user can then either accept that their classes "instruction step" or "instruction result" or "board members" will all look the same (perhaps like a bulleted list) or they take the extra step of adding extra css or adjusting the skin or a contract.

And that is what I see as breaking the plugin-concept here.

By being able to offer style hints, an input-plugin could pass the information that the list of board members might look good with a little people logo in front of it. And the "skinning" could then deside to take that hin, do something of its own with a class or ignore the class and hint altogether.

Each input-plugin could tag there input with ids or classes and influence final formatting by offering a css-block to be inserted at the end of the Forrest
     css and before user css-files.

And this is the mechanism to pass the styles.

Many properties will be used and might even be set by different components. For example the pdf-plugin might come with a basic set of properties and defaults.

That is why we have default.plugin.properties.xml

... searching ...

Ah, ok. Thanks.
org.apache.forrest.plugin.input.projectInfo\default.plugin.properties.xml
has one.

Could we perhaps add a documented version of it to the plugin template?


But a skin might also offer defaults for pdf-output matching the skins specific style.

If it is kept in the project properties there is no problem otherwise it
is hard to control which plugin has preference. AFAIR the one that is
first mentioned in the required plugins, but not sure.

Agreed. But this a problem to be solved anyway. And so far order of loading (= order of mention in the required plugins) would be a good and realiable start.

The ability to validate a properties-storage should be kept while the process of extending
the property set in plugins or skins should be simplified.

Hmm, not sure what you mean with validation of properties.

I meant that we don't simply check if a property adheres the general structure of the file

key=value or <key>value</key>

but use the full power of relax or schema to

- check if a property is valid (offered in the context of
  checking)
- has a valid value for this propertys.

Defining a grammar for each property would avaid errors in several ways:

- A user could not enter invalid properties
- Properties that are no longer offered could be flagged
  when validating the properties or will be shown next time
  the files is edited with a grammar aware editor.
- New properties will be offered by a validating editor even
  in project files that were created before the property
  even exists.
- The value of a property can be checked and entry of valid
  values can be supported by the editor. For example if the
  skin placement of the search dialog had the legal
  values of "top" and "right", a grammar aware editor would
  only offer and allow one of these.
  No more in file documentation that might long be outdated
  in my project properties files. Just editing my project
  properties would show me what is legal NOW.

Blocks of included data that hinder validation (such as extra-css in skinconfig) should be avoided. Grammatically different information like css or xml-properties should be kept separate.

Actually skinconf had become a mix of presentational properties and
other properties (like the fo ones). IMO one need to move (and flatten)
all common properties of skinconf into properties.xml files. This way
they got picked up by ForrestConfModule.java and are usable everywhere
in forrest.


+1 to seperate them.

But why flatten? What's wrong with bundling properties that belong together in a parent element?

** Clear hierarchical structure and inheritance **

I'd much prefer inheritance to the current need of copying new properties into existing project files.

Hmm, that is only true for skinconf. We have a fallback in place for
forrest.properties et.al. That is the reason why I said "The user would
need to update/migrate/implement this changes to the properties file
(and only this changes since we are using fallbacks in properties)."

Hmm. Perhaps a question of handling this. I agree. If the project properties started out as any empty file it would work.

New properties should automatically become available to all projects and entries in project-files would only be required if I wanted to set the property different from the default.

That is how ForrestConfModule.java works.

OK, found your commit

A clear hierarchie should make it easy where to look.
In order of decreasing priority

project properties > skin/dispatcher properties > plugin defaults > Forrest defaults

See the initialize() method there is the actual order but
skin/dispatcher properties are normal plugin defaults.

OK. Thanks for the pointer.
The order is

 - %Project Dir%/forrest.properties
 - %Project Dir%/local.forrest.properties.xml
 - %Project Dir%/forrest.properties.xml
 - %User Home Dir%/forrest.properties.xml
   (where is user home on windows, or rather what is
   the dir name in application data dir?)
 - %Global home%/forrest.properties.xml
   (where would that be?)
 - %forrest home dir%/main/default.forrest.properties.xml

 - plugins properties in order they are loaded in required
   plugins

 - %forrest home dir%/main/default.forrest.properties

Why are the plugins wedged in between the xml and the non-xml-version of the default properties.

Would it not make more sense to load them after both?


This also means that a skin can, but doesn't need to set anything for pdf-generation if it didn't want to change anything.

yes, but it is not the skin that sets this properties but the project
configuration.

well, I was thinking that the skin could set/add properties that could then be overridden by the project properties. The skin setting the default for properties introduced by a skin.


The
https://svn.apache.org/repos/asf/forrest/trunk/plugins/org.apache.forrest.plugin.output.inputModule/
 is returning such properties if ask for the "properties" module.

Ah, reading the docs for the plugin helps :-)

> http://localhost:8888/module.properties.properties

to list properties.

Cool!
Can I also get a list where the source of a setting is shown? How about adding the source of a setting as a third element?


Meaning: Insert the plugin-properties before the Forrest core properties, the insert the skins
properties before the plugin properties.

Actually for me skinconf/contract properties are apart from other
properties since they are normally view dependent.

Can the input plugin offer another pipeline for that?
And also for CSS-Aggregation while we are at it ...

Validation is tricky. Ideal would be that every source of properties publishes a realx-NG grammar-module in a way that all modules can be aggregated in a pipeline.

IMO properties files should be flat. Like forrest.properties/~.xml and
the standard java properties. This way we have only one dtd/ng schema
and the validation is trivial.

IMHO keeping validation trivial only saves work on the part of the author of new properties while it increases the risk of errors for all users and programmers.

As I mentioned above, adding true validation of property name and value avoids configuration errors by the user and makes it very clear to any programmer using the property what values he or she has to deal with.


Thanks Thorsten for taking the time. Now I can actually understand what you are trying to so and help move those pdf-specific settings into the plugin-properties.

Best regards,
Ferdinand Soethe