Github user echobravopapa commented on a diff in the pull request:
https://github.com/apache/geode-native/pull/73#discussion_r107950857
--- Diff:
docs/geode-native-docs/introduction/developing-windows.html.md.erb ---
@@ -21,18 +21,18 @@ limitations under the License.
Geode uses the Visual Studio 2010 Service Pack 1 compiler for C++ programs
on Windows, which invokes Microsoft<sup>®</sup> `cl.exe` from the command line
at compile time.
-The Geode native client supports .NET 4.0 and Visual Studio 2010. For
advantages and more information on the features of .NET 4.0 and Visual Studio
2010 SP1, see
[http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx)
and
[http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx).
+The Geode client supports .NET 4.0 and Visual Studio 2010. For advantages
and more information on the features of .NET 4.0 and Visual Studio 2010 SP1,
see
[http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/dd831853(v=vs.100).aspx)
and
[http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx](http://msdn.microsoft.com/en-us/library/vstudio/w0x726c2(v=vs.100).aspx).
Visual Studio 2010 SP1 is the recommended compiler. If you are using any
other compiler, contact technical support for assistance.
--- End diff --
This section might be removable as well, this is an old version of
VisualStudio and if the community wants to update/maintain this to match what
they are using that's cool
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