BTW, I modified the “Geode in 5 min” wiki page to include build instructions 
for skipping tests.  I’ll do the same for README.md unless I hear any 
objections.

Anthony


> On Sep 4, 2015, at 12:33 PM, Anthony Baker <[email protected]> wrote:
> 
> Another note: these timings are from server-class workstations.  On a laptop 
> the overall test length (without the change) can run 18+ hours.
> 
> Anthony
> 
> 
> 
>> On Sep 4, 2015, at 12:21 PM, Kirk Lund <[email protected]> wrote:
>> 
>> +1
>> 
>> I like the idea of switching to fork=1 for a few months to focus on
>> stabilizing any dunit tests that fail without potential test pollution
>> causes. These failures are mostly like ones that involve race conditions.
>> Once we fix these, then we could change back to fork=30.
>> 
>> 
>> On Fri, Sep 4, 2015 at 11:16 AM, Mark Bretl <[email protected]> wrote:
>> 
>>> I see that Kirk made an update to the issue and wanted to follow up on the
>>> Dev list for discussion.
>>> 
>>> I also ran a build on the open side with the dunit fork = 1. The total time
>>> of the build was: 9 hrs 58 mins 33.662 secs. The last Geode build took: 6
>>> hr 21 min <https://builds.apache.org/job/Geode-nightly/buildTimeTrend>.
>>> It is an increase of about 3.5 hours, which matches the increase in time
>>> that Kirk had.
>>> 
>>> The question becomes: Do we want to make the change so we can increase the
>>> quality of tests by isolating each one at the cost of increasing the total
>>> build time?
>>> 
>>> My thoughts would be to make the change to weed out the 'bad' tests and
>>> increase the overall quality of the tests, so when a test fails there is no
>>> questioning the result. Once we have them passing more consistently, then
>>> we can increase the fork count again.
>>> 
>>> Thoughts?
>>> 
>>> --
>>> Mark Bretl
>>> Software Build Engineer
>>> Pivotal
>>> 503-533-3869
>>> www.pivotal.io
>>> 
> 

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