I was wondering how the socket class is implemented. Does it basically assume blocking io? I know you can read without anything there and it blocks. Is there a way to hook a callback in so that if data is incoming it will do something?

I chased through the lib source code and managed to trace it back to a native call. I didn't see anything like a callback there. I just looked through a few C/C++ tutorials and don't see anything about callbacks there either, but I had to ask.

- bfn - JAW

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