Jörg Wartenberg wrote:
Hello,
I know from my own user experience, that it's sometimes difficult which
object, in one of the OOo drawing applications, is selected and which
not. I tried to collect some examples and created some mock-ups how it
could look more clear.
I put this samples into the specification template and attached it to
issue 70978. I'm curious what you think about it.
HTH Jörg
I have found that the selection aspect of OOo Draw is not nice. I
select one object and then select a second one and I end up with a box
instead of individual objects. This is what is reported in 70978. This
has been my biggest problem with using OOo Draw. I just never could put
it into words as to what was the problem.
After reading this thread, I see that this is a common issue.
Now, I have used different programs that allow WYSIWYG tools for
selecting objects and most will display each individual object instead
of a block. Some have a "border" that is part of the object which can
be resized or used for wrap around features. Some of them use animated
selection lines. And the one that I like best will put a dashed line at
the border and change the visual colour to the complementary colour.
As each item is still selected and marked as selected, the total number
of selections can be moved and then one or other items can be dropped as
needed.
Using joergwartenberg's example,
If the yellow square is selected, the border would become dashed.
Drag/shape handles would appear and the colour would change to Dark blue
with about 50% transparency. Select the blue triangle and it would
change the colour to an off yellow with a 50% transparency and a dashed
border. Now you would have two objects with a complete set of handles
for each object. A total of 12 handles.
Now the fun part comes if you want to resize the selected objects. This
isn't possible with the one program that I am basing this on. Now one
could use any handle and the actions performed would affect all the
objects that are selected.
I hope that this explanation is clearer than mud. :)
--
Robin Laing
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