I encounter some crash on impr sometime, which looks like some
BasePrimitive2D derived objects do not properly released, but I am not
sure about this.

I think maybe below elements should be taken into consideration.

1) STL container's memory manager does not call the deconstructer , it
just cashes the allocated memory.
2) The virtual deconstructor does called properly.

On Tue, Dec 29, 2009 at 11:22 PM, Armin Le Grand <[email protected]> wrote:
> Huaidong Qiu schrieb:
>>
>> Hi all,
>>
>> Why BasePrimitive2D does not have a virtual deconstructor?
>
> It will have one after aw078 integration where i optimized some primitive
> stuff and added a whole bunch of documentation.
>
> Will the compiler
>>
>> give it one?
>
> Yes.
>
>>
>> So many classes derived from it.
>
> Is this good or bad from Your POV...?
>
>>
>> Thanks in advance
>>
>> -Huai Dong
>>
>
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