Many thanks for this insight Mike!

Best,

AndrĂ¡s


On Fri, Aug 7, 2020 at 5:26 PM Mike Jumper <[email protected]> wrote:

> On Fri, Aug 7, 2020, 06:30 Andras Sali <[email protected]> wrote:
>
> > Hi Nick,
> >
> > Yes, thanks, I am aware that guacd already can use WebP if it's
> available.
> > However if I see correctly, it is only used for **lossy compression** -
> the
> > lossless flag is set to 0 (
> >
> >
> https://github.com/apache/guacamole-server/blob/master/src/common/surface.c#L1794
> > ).
> >
> > WebP also supports lossless compression using a separate algorithm (
> >
> >
> https://developers.google.com/speed/webp/docs/webp_lossless_bitstream_specification
> > ),
> > which would be a direct alternative for PNG updates. In the benchmark I
> > linked in my previous email, lossless webP encoding can be faster and
> more
> > efficient for many types of images than PNG (question if this is also the
> > case for screen updates).
> >
> > So I understand that guacd already intelligently switches between PNG /
> > WebP Lossy depending on different metrics, however my question is
> regarding
> > using WebP Lossless instead of PNG. In this case the switching would be
> > between WebP Lossless and / WebP Lossy depending on the metrics.
> >
> > Has this already been tried and discarded for some reason?
> >
>
> Yes, waaayyy back when WebP support was first finding its way into
> Guacamole, prior to the project moving to the ASF. There were mixed results
> in our own testing, showing that WebP would often compress worse and slower
> than PNG, resulting in increased latency and bandwidth usage.
>
> There was also a mysterious issue where libwebp would effectively ignore
> the lossless quality setting and produce lossy images. By now, this may no
> longer be a problem, however I suspect the negative performance
> characteristics relative to PNG will still be there.
>
> If you would like to give it a try, by all means see whether things do
> improve, however the answer to your question is "yes, lossless WebP was
> investigated and ultimately rejected due to poor performance
> characteristics compared to PNG."
>
> - Mike
>

Reply via email to