jmuehlner commented on code in PR #525:
URL: https://github.com/apache/guacamole-server/pull/525#discussion_r1735366761


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src/libguac/tests/rect/intersects.c:
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@@ -0,0 +1,96 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+#include <CUnit/CUnit.h>
+#include <guacamole/rect.h>
+
+/**
+ * Test which verifies intersection testing via guac_rect_intersects().
+ */
+void test_rect__intersects() {
+
+    int res;
+
+    guac_rect min;
+    guac_rect rect;
+
+    guac_rect_init(&min, 10, 10, 10, 10);
+
+    /* Rectangle intersection - empty
+     * rectangle is outside */
+    guac_rect_init(&rect, 25, 25, 5, 5);
+    res = guac_rect_intersects(&rect, &min);
+    CU_ASSERT_FALSE(res);
+
+    /* Rectangle intersection - empty
+     * rectangle is outside */
+    guac_rect_init(&rect, 20, 20, 5, 5);
+    res = guac_rect_intersects(&rect, &min);
+    CU_ASSERT_FALSE(res);
+
+    /* Rectangle intersection - complete
+     * rectangle is completely inside */
+    guac_rect_init(&rect, 11, 11, 5, 5);
+    res = guac_rect_intersects(&rect, &min);
+    CU_ASSERT_TRUE(res);
+
+    /* Rectangle intersection - partial
+     * rectangle intersects UL */
+    guac_rect_init(&rect, 8, 8, 5, 5);
+    res = guac_rect_intersects(&rect, &min);
+    CU_ASSERT_TRUE(res);
+
+    /* Rectangle intersection - partial
+     * rectangle intersects LR */
+    guac_rect_init(&rect, 18, 18, 5, 5);
+    res = guac_rect_intersects(&rect, &min);
+    CU_ASSERT_TRUE(res);
+
+    /* Rectangle intersection - complete
+     * rect intersects along UL but inside */
+    guac_rect_init(&rect, 10, 10, 5, 5);
+    res = guac_rect_intersects(&rect, &min);
+    CU_ASSERT_TRUE(res);
+
+    /* Rectangle intersection - partial

Review Comment:
   This terminoloy here about a partial rectangle intersection is sort of 
confusing - it looks like these rectangles are _touching_ at an edge, but not 
actually overlapping, right?
   
   Maybe consider rewording to make it clearer what these comments mean.



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