I want to make sure that the following logic in EnableTableHandler is correct:
(1). In EnableTableHandler#prepare - if the table is not existed, it marked the table as deleted and not throw exception. The result is the table lock is released and the caller has no knowledge that the table not exist or already deleted, it would continue the next step. Currently, this would happen during recovery (the caller is AssignmentManager#recoverTableInEnablingState()) - however, looking at recovery code, it expects TableNotFoundException Should we always throw exception - if the table not exist? I want to make sure that I don't break recovery logic by modifying. public EnableTableHandler prepare() { ... // Check if table exists if (!MetaTableAccessor.tableExists(this.server.getConnection(), tableName)) { // retainAssignment is true only during recovery. In normal case it is false if (!this.skipTableStateCheck) { throw new TableNotFoundException(tableName); } this.assignmentManager.getTableStateManager().setDeletedTable( tableName); } ... } (2). In EnableTableHandler#handleEnableTable() - if the bulk assign plan could not be find, it would leave regions to be offline and declare enable table succeed - i think this is a bug and we should retry or fail - but I want to make sure that there are some merit behind this logic private void handleEnableTable() { Map<ServerName, List<HRegionInfo>> bulkPlan = this.assignmentManager.getBalancer().retainAssignment( regionsToAssign, onlineServers); if (bulkPlan != null) { ... } else { LOG.info("Balancer was unable to find suitable servers for table " + tableName + ", leaving unassigned"); done = true; } if (done) { // Flip the table to enabled. this.assignmentManager.getTableStateManager().setTableState( this.tableName, TableState.State.ENABLED); LOG.info("Table '" + this.tableName + "' was successfully enabled. Status: done=" + done); } ... } thanks Stephen