Xiaolin Ha created HBASE-26460:
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Summary: Close netty channel causes regionserver crash in
handleTooBigRequest
Key: HBASE-26460
URL: https://issues.apache.org/jira/browse/HBASE-26460
Project: HBase
Issue Type: Bug
Components: rpc
Affects Versions: 2.0.0, 3.0.0-alpha-1
Reporter: Xiaolin Ha
Assignee: Xiaolin Ha
In HBASE-26170, I proposed the coredump problem after calling
handleTooBigRequest, but that issue did not resolve the regionserver crash
problem, which occurs before the WAL corruption in HBASE-24984.
After looking through the codes, I think the problem is in CLOSE channel.
The direct byte buffer used by RPC call request is allocated by Netty, though
we add a reference count to record when to release the direct byte buffer, the
byte buffer is managed by Netty actually. It is allocated from Netty PoolArena,
and is released there.
When the HBase ipc handler is processing a request, the Netty channel handler
can process the channel events and message coming back in succession. When
there is a too big request by NettyRpcFrameDecoder, the channel will be closed,
and all the resources of the channel will be released, though there is HBase
ipc handlers using the direct byte buffer to process previous requests.
Netty provides two methods to request the pooled byte buffer, one is through
the PoolThreadCache, each handler thread owns a private one. Another is through
PoolArena#allocateNormal. Each ChannelHandler has a local PoolThreadCache.
When a new Netty channel is created, a new ChannelHandler instance is created.
And when a channel is closed, the relevant channel handler will be removed from
the pipeline. I found this annotation in the Channel class of Netty,
{code:java}
It is important to call close() or close(ChannelPromise) to release all
resources once you are done with the Channel. This ensures all resources are
released in a proper way, i.e. filehandles. {code}
And when channel handler is removed in ByteToMessageDecoder#handlerRemoved, it
will release the byte buffer,
{code:java}
@Override
public final void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
if (decodeState == STATE_CALLING_CHILD_DECODE) {
decodeState = STATE_HANDLER_REMOVED_PENDING;
return;
}
ByteBuf buf = cumulation;
if (buf != null) {
// Directly set this to null so we are sure we not access it in any
other method here anymore.
cumulation = null;
int readable = buf.readableBytes();
if (readable > 0) {
ByteBuf bytes = buf.readBytes(readable);
buf.release();
ctx.fireChannelRead(bytes);
} else {
buf.release();
}
... {code}
We should not close the channel when encountering too big request, I think it
should just skip the bytes like that in LengthFieldBasedFrameDecoder.
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