> > Btw, why couldn't we use pools in brigades again? > > Because of lifetimes. If you allocate buckets and brigades out of pools, > the lifetimes can't change, but bucket lifetimes aren't known at creation > time. And, you can't use the longest possible lifetime, because that > would be a leak. Ah, I suppose associating a pool with a brigade wouldn't work, would it? The buckets can move from brigade to brigade? > Ryan Sander
- Re: pools and buckets/brigades, WAS: RE: Review of po... Sander Striker
- Re: pools and buckets/brigades, WAS: RE: Review ... Ryan Bloom
- Re: pools and buckets/brigades, WAS: RE: Review ... Bill Stoddard
- Re: pools and buckets/brigades, WAS: RE: Rev... William A. Rowe, Jr.
