Thanks, Tim. I'm guessing once we switch over these RPCs to KRPC instead of Thrift we'll alleviate some of the scalability issues and maybe we can look into increasing frequency or doing a "push" to the statestore, etc. I probably won't work on this in the near term to avoid complicating the ongoing changes with catalog.
-Todd On Tue, Aug 21, 2018 at 10:22 AM, Tim Armstrong <tarmstr...@cloudera.com> wrote: > This is somewhat relevant for admission control too - I had thought about > some of these issues in that context, because reducing the latency of > admission controls state propagation helps avoid overadmission but having a > very low statestore frequency is very inefficient and doesn't scale well to > larger clusters. > > For the catalog updates I agree we could do something with long polls since > it's a single producer so that the "idle" state of the system has a thread > sitting in the update callback on catalogd waiting for an update. > > I'd also thought at one point about allowing subscribers to notify the > statestore that they had something to add to the topic. That could be > treated as a hint to the statestore to schedule the subscriber update > sooner. This would also work for admission control since coordinators could > notify the statestore when the first query was admitted after the previous > statestore update. > > On Tue, Aug 21, 2018 at 9:41 AM, Todd Lipcon <t...@cloudera.com> wrote: > > > Hey folks, > > > > In my recent forays into the catalog->statestore->impalad metadata > > propagation code base, I noticed that the latency of any update is > > typically between 2-4 seconds with the standard 2-second statestore > polling > > interval. That's because the code currently works as follows: > > > > 1. in the steady state with no recent metadata changes, the catalogd's > > state is: > > -- topic_updates_ready_ = true > > -- pending_topic_updates_ = empty > > > > 2. some metadata change happens, which modifies the version numbers in > the > > Java catalog but doesn't modify any of the C++ side state > > > > 3. the next statestore poll happens due to the normal interval expiring. > On > > average, this will take *1/2 the polling interval* > > -- this sees that pending_topic_updates_ is empty, so returns no results. > > -- it sets topic_updates_ready_ = false and triggers the "gather" thread > > > > 4. the "gather" thread wakes up and gathers updates, filling in > > 'pending_topic_updates_' and setting 'topic_updates_ready_' back to true > > (typically subsecond in smallish catalogs, so this happens before the > next > > poll) > > > > 5. wait *another full statestore polling interval* (2 seconds) after step > > #3 above, at which point we deliver the metadata update to the statestore > > > > 6. wait on average* 1/2 the polling interval* until any particular > impalad > > gets the update from #4 > > > > So. in the absolute best case, we wait one full polling interval (2 > > seconds), and in the worst case we wait two polling intervals (4 > seconds). > > > > Has anyone looked into optimizing this at all? It seems like we could > have > > metadata changes trigger an immediate "collection" into the C++ side, and > > have the statestore update callback wait ("long poll" style) for an > update > > rather than skip if there is nothing available. > > > > -Todd > > -- > > Todd Lipcon > > Software Engineer, Cloudera > > > -- Todd Lipcon Software Engineer, Cloudera