----Dan North <[EMAIL PROTECTED]> wrote: -----

>I want to make a couple of major changes to the Story infrastructure,

Fantastic.

I have two Hellbound stories that run successfully:

TheGlyphMovesAsTimePasses
ThePlayerDropsTheGlyph

These may be useful to you to check that nothing's broken.

While you're there, any chance we could please rename the intransitive Event.occurIn(...) to the transitive Event.performIn(...) or similar? It seems a bit inconsistent with the other transitive ScenarioComponent methods at the moment.

Cheers,
Liz.

--
Elizabeth Keogh
[EMAIL PROTECTED]
http://www.livejournal.com/users/sirenian

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