Is a good command but still doesn't help if a comment goes in or in fact if you want to change the structure of the xml doc.
Plus is doesnt work on flash 5 part from that works fine. Ive run into problems using [0] up to you thought i'd put it on your radar my 2p Alex -----Original Message----- From: Stephen Moretti [mailto:[EMAIL PROTECTED]] Sent: 17 September 2002 16:47 To: [EMAIL PROTECTED] Subject: Re: [ cf-dev ] OT: Flash and XML.... myXML.ignoreWhite = true; ;o) Smashing command that.... Then in your example <backgrounds> would be childNode[0] in your XML object... And I've actually got it working now... Thanks folks.... Stephen ----- Original Message ----- From: "Alex Skinner" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, September 17, 2002 4:18 PM Subject: RE: [ cf-dev ] OT: Flash and XML.... > Try also rather than access directly using [0] because whitespace comes up > as extra nodes looping through the nodes and checking to see if its the one > you want e.g. > > this works for an xml packet like this e.g. > > <backgrounds> > <background name="Pretty" picture="niceonce.jpg" /> > </background> > > backgrounds.onLoad = findRootBGNode; > > function findRootBGNode() { > > for (var tcounter1; tcounter1 < backgrounds.childNodes.length; tcounter1++){ > if (this.childNodes[tcounter1].nodeName.toLowerCase()=="backgrounds"){ > _root.Gbl_backgrounds_rootLevel=this.childNodes[tcounter1]; > } > } > > populateBackgrounds(_root.Gbl_backgrounds_rootLevel); > } > > > Hope this helps > > I also had a nightmare with debugging and also XML editors putting comments > in on saves and stuff > > Alex > > -----Original Message----- > From: Stephen Moretti [mailto:[EMAIL PROTECTED]] > Sent: 16 September 2002 17:23 > To: [EMAIL PROTECTED] > Subject: Re: [ cf-dev ] OT: Flash and XML.... > > > > > > Don't know much about flash, so this chould be way off, but are you > > specifying a mime type of xml in you .cfm page? > > > No, but Flash seems to be loading and parsing the XML ok without it. Its > just after the XML is loaded that everything goes a bit wonky.... > > S... > > > > -- > ** Archive: http://www.mail-archive.com/dev%40lists.cfdeveloper.co.uk/ > > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > For human help, e-mail: [EMAIL PROTECTED] > > > -- > ** Archive: http://www.mail-archive.com/dev%40lists.cfdeveloper.co.uk/ > > To unsubscribe, e-mail: [EMAIL PROTECTED] > For additional commands, e-mail: [EMAIL PROTECTED] > For human help, e-mail: [EMAIL PROTECTED] > > -- ** Archive: http://www.mail-archive.com/dev%40lists.cfdeveloper.co.uk/ To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] For human help, e-mail: [EMAIL PROTECTED] -- ** Archive: http://www.mail-archive.com/dev%40lists.cfdeveloper.co.uk/ To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] For human help, e-mail: [EMAIL PROTECTED]
