I'm starting to build a chat room in Flash and have looked into the usual suspects for the socket servers, Oregano, NFC Chat, Electro, Unity etc.
What I'm after is more specialised than what seems to be available, coupled with the fact that I'd rather build it myself and have an understanding of how it all works. I'm trying to find out what it is that makes one java socket server more robust than another. I have a simple threaded version that works nicely with me and a few others in the room connected to it, but when it comes to 300 concurrent users what will I need to ensure that it doesn't die a death? Any pointers would be nice, I've asked around in other places but I thought there might be some knowledgeable people amongst you lot :O) Ade ------------------------------------------------------------------ Adrian Lynch Web Application Developer Thoughtbubble Ltd Full Service Agency ------------------------------------------------------------------ <http://www.thoughtbubble.com> Tel: +44 (0) 20 7387 8890 (ex. 23) Fax: +44 (0) 20 7383 2220 ------------------------------------------------------------------ The information in this email and in any attachments is confidential and intended solely for the attention and use of the named addressee(s). Any views or opinions presented are solely those of the author and do not necessarily represent those of Thoughtbubble. This information may be subject to legal, professional or other privilege and further distribution of it is strictly prohibited without our authority. If you are not the intended recipient, you are not authorised to disclose, copy, distribute, or retain this message. Please notify us on +44 (0)207 387 8890. -- ** Archive: http://www.mail-archive.com/dev%40lists.cfdeveloper.co.uk/ To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED] For human help, e-mail: [EMAIL PROTECTED]
