I've written a few animations (http://kdubois.net/?p=46), only to find out that they won't get committed in an attempt to keep bloat to a minimum in the animation plugin. From talking to the people on #compiz- [EMAIL PROTECTED], they told me that cornelius is working or thinking of working on a way to make the animation plugin more manageable/modular so that more animations can be introduced without over-complicating the metadata and code base. If this is the case, and you would like help on this, I'm volunteering I suppose : ) I'm most proficient in C, but I can adapt if need be to deal with ccsm. Also, at the time being, I'm working on writing a decoder for FFmpeg, and can work on this project after that (7-10 days from now probably) With the amount of cool animations still waiting to be coded up, I'm really looking forward to having a way people can more easily pick what animations they deal with.
Let me know what you think about this, and any suggestions or discussions of how best to do this is most appreciated! -- Kevin DuBois [EMAIL PROTECTED] PGP Key fingerprint = 80CF 7C1D 0A1C BE03 2203 95B6 1515 C3DC B6BE 7E88
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