I've written a few animations (http://kdubois.net/?p=46), only to find out
that they won't get committed in an attempt to keep bloat to a minimum in
the animation plugin. From talking to the people on #compiz-
[EMAIL PROTECTED], they told me that cornelius is working or thinking
of working on a way to make the animation plugin more manageable/modular so
that more animations can be introduced without over-complicating the
metadata and code base. If this is the case, and you would like help on
this, I'm volunteering I suppose : ) I'm most proficient in C, but I can
adapt if need be to deal with ccsm. Also, at the time being, I'm working on
writing a decoder for FFmpeg, and can work on this project after that (7-10
days from now probably) With the amount of cool animations still waiting to
be coded up, I'm really looking forward to having a way people can more
easily pick what animations they deal with.

Let me know what you think about this, and any suggestions or discussions of
how best to do this is most appreciated!

-- 
Kevin DuBois
[EMAIL PROTECTED]
PGP Key fingerprint = 80CF 7C1D 0A1C BE03 2203 95B6 1515 C3DC B6BE 7E88
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