> > 1) Move everything out of core that is not a bare WM necessity. This > could > > include Move, Resize, Decor, Place, Switcher and the 2D decorators > remaining > > in core, while any nonessential WM components/plugins are placed > elsewhere. > > Would you say that this also include the composite and opengl stuff? > Because of the nature of compiz, the fact that it is a compositing manager and that nearly all plugins depend on opengl and composite, I would say no. These should be built with core in my opinion. I believe that non-compositing bits should be viewed as a fallback (which makes me wonder if crashhandler should take advantage of this somehow).
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