Dear anyone interested in OpenGL ES drivers,
Hello everyone.
We work on providing OpenGL ES capability to Tizen, primarily H/W accelerated types, such as Mali 400MP and T604.
As you probably know, previous versions of Tizen (2.x) platform images are built with opengl-es-virtual-drv
in order to provide opengl-es capability to other packages during OBS build time.
The opengl-es-virtual-drv package itself is just header files with implementation left intentionally empty.
Again, it serves only to prevent build breaks in OBS and end-user or developer must install appropriate
GPU device driver in order for the target device to get any H/W acceleration.
Now with Tizen 3.0 and seeing Mesa3D in the repository, I'm confused about the conceptual conflict between
Mesa3D and opengl-es-virtual-drv as Mesa3D allows other packages which depend on OpenGL ES to be built
and also provide S/W rendering of OpenGL ES commands.
Yet, opengl-es-virtual-drv is much easier to maintain in terms of code complexity (almost none) and
can readily adopt new spec upgrades from Khronos.
Anyone have suggestions/ideas?
Best regards,
Sangwon Ha
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HA, SANGWON, Ph.D. SAMSUNG ELECTRONICS CO., LTD. TEL: +82-31-279-1091 |
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