Wow. This looks like a security vulnerability. Imagine an app that presents 
itself as a window with lots of pinholes in it. The holes are too small to see, 
and you end up clicking the app behind it unawares of doing so. This seems like 
a *really bad* idea to this humble observer.


From: Dev [mailto:[email protected]] On Behalf Of Manuel Bachmann
Sent: Friday, December 19, 2014 8:35 AM
To: [email protected]
Subject: [Dev] [wayland] Non-rectangular Wayland window, input-through

Hi folks,

It has been asked recently how to make a non-rectangular Wayland window, where 
input events (mouse clicks, touch events) would go "through" the window and be 
received by windows stacked under it - think of a donut where clicking in the 
center passes through.
The answer consists in using "wl_region" elements together with the 
"wl_input_region" functions. The idea is to create a "wl_region" structure, 
populate it with several rectangles which will determine which parts of the 
surface are clickable, and then call "wl_surface_set_input_region" to make it 
effective.

Here is a sample code which demonstrates that :

http://www.tarnyko.net/repo/wayland-3-shm_surface_input_regions.c

And a screenshot :

http://www.tarnyko.net/repo/wayland-3-shm_surface_input_regions.png
This is a white rectangle with a hole in the center. Clicking in the hole will 
eventually activate other surfaces (here, a "weston-flower" instance).


--
Regards,

Manuel BACHMANN
Tizen Project
VANNES-FR
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