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https://issues.apache.org/jira/browse/LUCENE-7154?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15219913#comment-15219913
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Robert Muir commented on LUCENE-7154:
-------------------------------------

And just pasting that code makes me think its buggy :)

Geo termsenum has:

{code}
    @Override
    protected boolean cellIntersectsShape(final double minLat, final double 
maxLat, final double minLon, final double maxLon) {
      return cellContains(minLat, maxLat, minLon, maxLon) || cellWithin(minLat, 
maxLat, minLon, maxLon)
        || cellCrosses(minLat, maxLat, minLon, maxLon);
    }
{code}

Just shows patch needs some more tests...

> Add support for polygon holes to Geo3D
> --------------------------------------
>
>                 Key: LUCENE-7154
>                 URL: https://issues.apache.org/jira/browse/LUCENE-7154
>             Project: Lucene - Core
>          Issue Type: New Feature
>            Reporter: Karl Wright
>         Attachments: LUCENE-7154.diff
>
>
> Real-world polygons (e.g. from ESRI) have holes in them.  We need polygon 
> support in geo3D that works in the same way.
> The proposal would be to change the GeoConvexPolygon constructor to include a 
> number of GeoPolygon inputs, each of which would specify a hole.  Then, the 
> GeoPolygonFactory.makeGeoPolygon() method would also need to accept a similar 
> list of GeoPolygon hole descriptions.
> This change is likely to be fairly complex because of the already tricky 
> algorithm used to create convex polygons from non-convex ones, implemented in 
> GeoPolygonFactory.



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