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https://issues.apache.org/jira/browse/LUCENE-7962?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16166706#comment-16166706
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ASF subversion and git services commented on LUCENE-7962:
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Commit 13c15bc3854e9adf6f23cd8986205c9127ea7cd5 in lucene-solr's branch
refs/heads/branch_6x from [[email protected]]
[ https://git-wip-us.apache.org/repos/asf?p=lucene-solr.git;h=13c15bc ]
LUCENE-7962: Revamp how computeNearestDistance is done to make it return the
distance where the point is truly nearest to the given path.
> GeoPaths need ability to compute distance along route WITHOUT perpendicular
> leg
> -------------------------------------------------------------------------------
>
> Key: LUCENE-7962
> URL: https://issues.apache.org/jira/browse/LUCENE-7962
> Project: Lucene - Core
> Issue Type: Improvement
> Components: modules/spatial3d
> Affects Versions: 6.6
> Reporter: Karl Wright
> Assignee: Karl Wright
> Fix For: 6.7, master (8.0), 7.1
>
>
> Distance computation for GeoPaths properly computes distance as distance
> along the route PLUS the perpendicular distance from the route to the point
> in question. That is fine but there is another use case for GeoPaths, which
> is to compute distance along the route without the perpendicular leg.
> The proposal is to add a method for GeoPath implementations only that
> computes this distance.
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