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https://issues.apache.org/jira/browse/LUCENE-7970?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Ignacio Vera updated LUCENE-7970:
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Attachment: LUCENE-7970_testBearingPoint.patch
Hi [~daddywri]
Attached is a random test to check that cardinality points are correctly
computed. The check is performed by comparing the result from the methods
surfaceDistance and the original distance.
There is test specific for WGS84 and one with random planet models. When planet
model is generated randomly is limitied to have ab and c between 0.9 and 1.5.
It seems things do start behaving less accurate the less spherical is the
planet as expected.
Ichanged the conditions for the iterations in surfacePointOnBearing to match
the ones in surfaceDistance.
> Add a Geo3d shape that models an exact circle, even when the planet model is
> not a sphere
> -----------------------------------------------------------------------------------------
>
> Key: LUCENE-7970
> URL: https://issues.apache.org/jira/browse/LUCENE-7970
> Project: Lucene - Core
> Issue Type: Improvement
> Components: modules/spatial3d
> Reporter: Ignacio Vera
> Assignee: Karl Wright
> Attachments: LUCENE_7970.patch, LUCENE-7970.patch,
> LUCENE-7970-proposed.patch, LUCENE-7970_testBearingPoint.patch
>
>
> Hi [~Karl wright],
> How circles are currently build do not behave very well when the planet model
> is not an sphere. when you are close to the border in WGS84 you might get
> false positves or false negatives when checking if a point is WITHIN. I think
> the reason is how the points to generate the circle plane are generated which
> assumes a sphere.
> My proposal is the following:
> Add a new method to PlanetModel:
> public GeoPoint pointOnBearing(GeoPoint from, double dist, double bearing);
> Which uses and algorithm that takes into account that the planet might not be
> spherical. For example Vincenty's formulae
> (https://en.wikipedia.org/wiki/Vincenty%27s_formulae).
> Use this method to generate the points for the circle plane. My experiments
> shows that this approach removes false negatives in WGS84 meanwhile it works
> nicely in the Sphere.
> Does it make sense?
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