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https://issues.apache.org/jira/browse/LUCENE-3935?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13242177#comment-13242177
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Christian Moen commented on LUCENE-3935:
----------------------------------------

Thanks, Mike, Uwe and Dawid.

It's a good idea to do testing using {{int}} -- thanks for that.  I did this 
hastily last night and results suggested that there wasn't a lot to be gained 
on Mac OS X, but I will look more into this and do a better test.

Kuromoji has a low memory footprint (uses FST instead of double-array trie, 
does Viterbi in a streaming fashion, etc.), which is a nice characteristic I'd 
like to keep.  Hence, I'm reluctant to trade 3MB of memory unless {{int}} 
really gives us a lot in terms of additional speed.  (Kuromoji currently 
segments ~2.5-3MB/sec per CPU core on my system.)

I'll do some additional testing, have a think, but I'm likely to commit the 
{{short}} version in the attached patch tomorrow.
                
> Optimize Kuromoji inner loop - rewrite ConnectionCosts.get() method
> -------------------------------------------------------------------
>
>                 Key: LUCENE-3935
>                 URL: https://issues.apache.org/jira/browse/LUCENE-3935
>             Project: Lucene - Java
>          Issue Type: Improvement
>          Components: modules/analysis
>    Affects Versions: 3.6, 4.0
>            Reporter: Christian Moen
>         Attachments: LUCENE-3935.patch
>
>
> I've been profiling Kuromoji, and not very surprisingly, method 
> {{ConnectionCosts.get(int forwardId, int backwardId)}} that looks up costs in 
> the Viterbi is called many many times and contributes to more processing time 
> than I had expected.
> This method is currently backed by a {{short[][]}}.  This data stored here 
> structure is a two dimensional array with both dimensions being fixed with 
> 1316 elements in each dimension.  (The data is {{matrix.def}} in 
> MeCab-IPADIC.)
> We can rewrite this to use a single one-dimensional array instead, and we 
> will at least save one bounds check, a pointer reference, and we should also 
> get much better cache utilization since this structure is likely to be in 
> very local CPU cache.
> I think this will be a nice optimization.  Working on it... 

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