I just tried using the casts and the tests still fail. The rounding
differences occur much less frequently but never less they still occur. It
seems like casting still does not guarantee consistent results.

Spent some time researching this issue and found some good links about it,
for those that are interested:

http://blogs.msdn.com/b/shawnhar/archive/2009/03/25/is-floating-point-math-deterministic.aspx
http://stackoverflow.com/questions/6683059/are-floating-point-numbers-consistent-in-c-can-they-be
https://randomascii.wordpress.com/2013/07/16/floating-point-determinism/



On Mon, Jun 1, 2015 at 3:49 PM, Laimonas Simutis <[email protected]> wrote:

> Christopher,
>
> That looks good to me. Would you be interested in opening up a PR with the
> fix for at least the test you were looking at? Do you have ICLA signed and
> submitted (
> https://cwiki.apache.org/confluence/display/LUCENENET/Individual+Contributor+License
> )?
>
>
> Laimis
>
>
> On Mon, Jun 1, 2015 at 12:34 AM, Christopher Currens <
> [email protected]> wrote:
>
>> We can also do this, with better names:
>>
>> static class FPUtil
>> {
>>     [MethodImpl(MethodImplOptions.AggressiveInlining)]
>>     [System.Diagnostics.DebuggerStepThrough]
>>     public static float AsFloat(float f)
>>     {
>>         return (float)f;
>>     }
>> }
>>
>> The method can have the documentation of the reason why this method is
>> necessary and we can get most, if not all, method invocations inlined by
>> using AggressiveInlining. It's not a guarantee, but I think because the
>> method is so small, it will probably be inlined close to 100% of the time.
>>
>> -Christopher
>>
>> On Sun, May 31, 2015 at 7:36 PM, Laimonas Simutis <[email protected]>
>> wrote:
>>
>> > Oh my, what a find!! That's amazing, thank you for going through this in
>> > such detail. I just confirmed that doing the cast for TestFuzzyQuery
>> > related failure makes the code work properly on both 32 and 64 bit
>> > platforms.
>> >
>> > I like your approach better because as you discovered, the attribute
>> does
>> > not always apply.  Is that the conclusion then, we will go with cast to
>> > float to fix these failures? We can add additional comments in the code
>> why
>> > the cast exists so that it is clear in the future if someone decides to
>> > remove it. Unit tests will guard against this as well. Itamar, any
>> > objections?
>> >
>> >
>> >
>> > On Sun, May 31, 2015 at 10:27 PM, Christopher Currens <
>> > [email protected]> wrote:
>> >
>> > > When I think about it, I think the [NoOptimizations] might just be
>> > forcing
>> > > some values to be saved to the stack as single-precision floats. I
>> think
>> > it
>> > > may work only for certain methods. The casting issue isn't fixed using
>> > > NoOptimizations, in either my test program (which is just simple
>> floating
>> > > point math) or if I add it to several methods using in
>> > > TestSimpleExplanations.TestDMQ8 (DisjunctionMaxScorer.Score,
>> > > QueryUtils.CollectorAnonymousInnerClassHelper.Collect, and others).
>> > >
>> > > I actually liked the NoOptimizations thing better, because it was more
>> > > explicit than casting. At least when I see NoOptimizations in source,
>> I
>> > > usually assume I'm looking at a workaround for some jit issue. Plus,
>> > > performance impact could be lessened if the methods where these issues
>> > > happen are made small enough that NoOptimizations doesn't make much
>> of a
>> > > difference.
>> > >
>> > > -Christopher
>> > >
>> > > On Sun, May 31, 2015 at 7:08 PM, Christopher Currens <
>> > > [email protected]> wrote:
>> > >
>> > > > As I finished writing this, I noticed your reponses above. I think
>> the
>> > > > NoOptimization is probably forcing float truncation which can be a
>> good
>> > > > thing. I wonder if it adversely affects performance.
>> > > >
>> > > > Anyway, more information on exactly what's happening.
>> > > >
>> > > > =======================
>> > > >
>> > > > One last thing. I was able to reproduce this issue in a test
>> project,
>> > and
>> > > > after stepping through the native code, I can confirm that the
>> issue is
>> > > > limited to 32-bit processes and is a result of the use of the x87
>> > > > floating point coprocessor. It is *not* an issue with float to
>> double
>> > > > conversion, but is caused by the way the jitter might generate the
>> > code.
>> > > > In short, it's not a bug, it's just some unfortunate behavior. I can
>> > put
>> > > > the code in a gist if you want to see it.
>> > > >
>> > > > Anyway, the issue is that the returned value from Score() is stored
>> in
>> > > > the FPU register at 80-bit double-extended precision, thanks to the
>> x87
>> > > > coprocessor. The first call scorer_.Score() which is stored in
>> > > skipToScore
>> > > > is saved onto the stack using `fstp dword ptr [addr]`. The dword ptr
>> > > forces
>> > > > `fstp` to store it as a single precision. Then, the inline call to
>> > > > scorer_.Score() inside of the Assert.AreEqual statement is not
>> actually
>> > > > converted to a single before converted to a double. Instead, the
>> return
>> > > > value from Score() is stored using `fstp qword ptr [addr]`. Because
>> > it's
>> > > > stored with a qword ptr, `fstp` treats it as a double precision,
>> which
>> > > > produces a much different value.
>> > > >
>> > > > When I ran through debugging this, here are the values I saw.  After
>> > > > calculating the first Score():
>> > > >
>> > > > st0=1.60327445312500e+005
>> > > >
>> > > > Storing this value into skipToScore uses instructions that stores
>> it on
>> > > > the stack here with this value:
>> > > >
>> > > > 160327.44
>> > > >
>> > > > When calling Assert.Equals, it is pulled back into the st0 register
>> as:
>> > > >
>> > > > st0=1.603274375000000000e+0005
>> > > >
>> > > > with the expected loss of precision. It is compared against the
>> > original
>> > > > value (since the second call to Store() produces that) and we get
>> the
>> > > > failure.
>> > > >
>> > > > I did figure out a way to fix it, although I'm not sure any of it is
>> > > > ideal. If we explicitly cast to a float, it will truncate the value
>> > > before
>> > > > returning it. Casting in the Score() method is easy, since we can
>> wrap
>> > > > the statement in parenthesis and prepend it with a cast.
>> Alternatively,
>> > > > casting can be done on in QueryUtils.cs and you can cast the values
>> in
>> > > > Assert.AreEquals to float. The downside is resharper complains that
>> the
>> > > > casts aren't necessary, when they actually do make a difference in
>> the
>> > > > outcome.
>> > > >
>> > > > -Christopher
>> > > >
>> > > > On Sun, May 31, 2015 at 6:32 PM, Laimonas Simutis <[email protected]
>> >
>> > > > wrote:
>> > > >
>> > > >> Just tried something with TestFuzzyQuery.TestTieBreaker failure
>> that I
>> > > >> described in the previous email. Took it out of nunit and built a
>> > > console
>> > > >> app that does what the test is doing. Ran it compiled in Release
>> mode
>> > on
>> > > >> 32
>> > > >> bit machine, total hits was 2 (incorrect). Ran it on 64 bit
>> machine,
>> > > total
>> > > >> hits was 5 (correct). Then took the method that is giving issues
>> with
>> > > >> rounding (CalculateMaxBoost) and marked it with
>> > > >> [MethodImpl(MethodImplOptions.NoOptimization)] attribute and now
>> the
>> > > code
>> > > >> returns correct results on both platforms.
>> > > >>
>> > > >>
>> > > >> On Sun, May 31, 2015 at 8:36 PM, Laimonas Simutis <
>> [email protected]>
>> > > >> wrote:
>> > > >>
>> > > >> > Christopher,
>> > > >> >
>> > > >> > Thanks for confirming that you are seeing the same thing and for
>> the
>> > > >> > background info as to what potentially is going on. Really
>> helpful
>> > > >> > information.
>> > > >> >
>> > > >> > This test can pass at times because of random selection of
>> values.
>> > The
>> > > >> > better test that always fails and contains no randomness
>> component
>> > to
>> > > >> it is
>> > > >> > this one:
>> > > >> >
>> > > >>
>> > >
>> >
>> http://teamcity.codebetter.com/viewLog.html?tab=buildLog&logTab=tree&filter=debug&expand=all&buildId=192345#_focus=5721
>> > > >> >
>> > > >> > In the test, this line in particular is the issue:
>> > > >> >
>> > > >> >
>> > > >> >
>> > > >>
>> > >
>> >
>> https://github.com/apache/lucenenet/blob/master/src/Lucene.Net.Core/Search/FuzzyTermsEnum.cs#L243
>> > > >> >
>> > > >> > There is a code path where MaxEdits > 0 is true, termAfter is
>> false
>> > > and
>> > > >> > "Bottom > CalculateMaxBoost(MaxEdits)" gets evaluated as true
>> even
>> > > >> though
>> > > >> > the values should evaluate as equal. I confirm this with the same
>> > > >> technique
>> > > >> > by printing the numbers inside the loop.
>> > > >> >
>> > > >> > There is no conversion to double going on and I can get the test
>> to
>> > > fail
>> > > >> > less frequently by precalculating max boost outside of the
>> "while"
>> > > >> > condition but even that just reduces the frequency of failures
>> but
>> > > does
>> > > >> not
>> > > >> > totally eliminate it.
>> > > >> >
>> > > >> > Will continue to investigate / look for solutions on this. In the
>> > > >> meantime
>> > > >> > I am open to any suggestions :)
>> > > >> >
>> > > >> > On Sun, May 31, 2015 at 2:33 AM, Christopher Currens <
>> > > >> > [email protected]> wrote:
>> > > >> >
>> > > >> >> I was able to confirm that the 32-bit and 64-bit JVMs both emit
>> > code
>> > > >> using
>> > > >> >> SSE. So maybe there is something there, or maybe not.
>> > > >> >>
>> > > >> >> It's weird though, because if I run the test over and over
>> (using
>> > the
>> > > >> >> NUnit
>> > > >> >> adapter in visual studio, so x86) it sometimes passes, and I'm
>> not
>> > > sure
>> > > >> >> why. You are right, though, it is something related to the
>> > conversion
>> > > >> >> between float and double. Every time it fails, I output the
>> > roundtrip
>> > > >> >> string for both skipToScore and scorer_.Score() as floats and
>> then
>> > > >> casted
>> > > >> >> as double. Every single time when it fails, the float values are
>> > > >> exactly
>> > > >> >> the same and those same float values casted to doubles produce
>> > > >> different
>> > > >> >> numbers. I mean, this is what you saw yourself in the tests, I'm
>> > just
>> > > >> here
>> > > >> >> to confirm I'm seeing the same thing (and it's puzzling).
>> > > >> >>
>> > > >> >> I feel like this one is out of our control (maybe a .NET bug?)
>> and
>> > > >> maybe
>> > > >> >> the best fix is to to do what you've already done and avoid the
>> > > >> conversion
>> > > >> >> to double altogether via Assert.IsTrue.
>> > > >> >>
>> > > >> >> -Christopher
>> > > >> >>
>> > > >> >>
>> > > >> >> On Sat, May 30, 2015 at 9:03 PM, Christopher Currens <
>> > > >> >> [email protected]> wrote:
>> > > >> >>
>> > > >> >> > The .NET jitter emits different code to handle floating point
>> > > >> >> instructions
>> > > >> >> > in x86 vs x64. At least on my machine, I noticed that the
>> native
>> > > >> >> assembly
>> > > >> >> > code generated by the jitter when running in x86 uses the x87
>> > > >> extensions
>> > > >> >> > for floating point and in x64 it uses SSE. I believe that
>> this is
>> > > >> only
>> > > >> >> an
>> > > >> >> > issue when dealing with single-precision floating point
>> numbers,
>> > > >> which
>> > > >> >> are
>> > > >> >> > used pretty much everywhere in search. The reason is because
>> the
>> > > x87
>> > > >> >> > extensions, by default, use 80-bit double-extended precision
>> > > >> internally
>> > > >> >> > (thanks, Wikipedia!) whereas x64 uses single-precision
>> > instructions
>> > > >> (and
>> > > >> >> > thus the mantissa is truncated) which means we'll get
>> different
>> > > >> results
>> > > >> >> > between the two architectures.
>> > > >> >> >
>> > > >> >> > Resharper defaults to x64. If I use the NUnit Test Adapter and
>> > run
>> > > >> the
>> > > >> >> > unit tests using visual studio directly, which runs in 32-bit
>> > > mode, I
>> > > >> >> can
>> > > >> >> > get the tests to fail almost all the time.
>> > > >> >> >
>> > > >> >> > This is a good catch. I'm not sure if we should change nunit
>> to
>> > be
>> > > >> x64
>> > > >> >> > necessarily. It's possible that this is exposing a real code
>> > issue
>> > > >> >> > somewhere, or at least an inconsistency in behavior between
>> .NET
>> > > and
>> > > >> >> Java.
>> > > >> >> > I think I might pull down the java code and see if there's a
>> > > >> difference
>> > > >> >> in
>> > > >> >> > this test between a 32-bit and 64-bit JVM. I don't know what
>> kind
>> > > of
>> > > >> >> > assembly instructions that are emitted by Java's jitter.
>> > > >> >> >
>> > > >> >> > -Christopher
>> > > >> >> >
>> > > >> >> > On Sat, May 30, 2015 at 6:47 PM, Laimonas Simutis <
>> > > [email protected]>
>> > > >> >> > wrote:
>> > > >> >> >
>> > > >> >> >> FINALLY I am able to reproduce it locally. Looking through TC
>> > > build
>> > > >> I
>> > > >> >> >> noticed this:
>> > > >> >> >>
>> > > >> >> >> Running NUnit-2.6.3 tests under .NET Framework v4.0 x86
>> > > >> >> >>
>> > > >> >> >> Note x86... So instead of running test via Resharper and
>> built
>> > in
>> > > >> >> NUnit, I
>> > > >> >> >> ran it  with nunit 2.6.3 via command line. Tests fail with
>> the
>> > odd
>> > > >> >> float
>> > > >> >> >> issues if I run it with nunit-x86, and pass if I run it with
>> > > >> nunit.exe
>> > > >> >> >> (both version 2.6.3). I am on a 64 bit machine, and so are
>> the
>> > TC
>> > > >> build
>> > > >> >> >> agents it seems.
>> > > >> >> >>
>> > > >> >> >> I am still not sure why this causes the failures to occur,
>> but
>> > do
>> > > we
>> > > >> >> need
>> > > >> >> >> to adjust what nunit build we use to run the tests?
>> > > >> >> >>
>> > > >> >> >> On Sat, May 30, 2015 at 4:28 PM, Laimonas Simutis <
>> > > [email protected]
>> > > >> >
>> > > >> >> >> wrote:
>> > > >> >> >>
>> > > >> >> >> >
>> > > >> >> >> >
>> > > >> >> >> > On Sat, May 30, 2015 at 4:01 PM, Itamar Syn-Hershko <
>> > > >> >> [email protected]
>> > > >> >> >> >
>> > > >> >> >> > wrote:
>> > > >> >> >> >
>> > > >> >> >> >> And when you refactor _scorer.Score() to be in a different
>> > line
>> > > >> it
>> > > >> >> >> passes
>> > > >> >> >> >> 100% of the time on all platforms? that doesn't sound
>> right.
>> > > >> >> >> >>
>> > > >> >> >> >
>> > > >> >> >> > It continues to pass on mine (I can never get those to fail
>> > > >> locally),
>> > > >> >> >> and
>> > > >> >> >> > ran the test several times on TC and it passed. I know, it
>> > > sounds
>> > > >> >> odd,
>> > > >> >> >> I am
>> > > >> >> >> > at a loss to explain it.
>> > > >> >> >> >
>> > > >> >> >> >
>> > > >> >> >> >>
>> > > >> >> >> >> Also, not in front of VS now, but AreEquals should
>> already be
>> > > >> doing
>> > > >> >> >> this
>> > > >> >> >> >> epsilon thing no?
>> > > >> >> >> >>
>> > > >> >> >> >
>> > > >> >> >> > That's what I thought too. The only odd thing there is no
>> > > "float"
>> > > >> >> >> overload
>> > > >> >> >> > and only "double" so not sure if conversion from float to
>> > double
>> > > >> >> might
>> > > >> >> >> be
>> > > >> >> >> > introducing rounding issues here too. That's why I
>> replaced it
>> > > >> with
>> > > >> >> >> epsilon
>> > > >> >> >> > just to see what would happen and it still failed so then I
>> > went
>> > > >> with
>> > > >> >> >> > precalculating scorer_.Score() before comparison just to
>> see
>> > > what
>> > > >> >> would
>> > > >> >> >> > happen.
>> > > >> >> >> >
>> > > >> >> >> > And check this out. I put the comparison back like it used
>> to
>> > be
>> > > >> >> >> > (Assert.AreEquals) and wrapped in catch to output to
>> console
>> > the
>> > > >> >> values:
>> > > >> >> >> >
>> > > >> >> >> > float skipToScore = scorer_.Score();
>> > > >> >> >> > try
>> > > >> >> >> > {
>> > > >> >> >> >     Assert.AreEqual(skipToScore, scorer_.Score(), MaxDiff,
>> > > >> "unstable
>> > > >> >> >> > skipTo(" + i + ") score!");
>> > > >> >> >> > }
>> > > >> >> >> > catch (AssertionException ex)
>> > > >> >> >> > {
>> > > >> >> >> >     Console.WriteLine("Failed, these two were deemed not
>> > > equal:");
>> > > >> >> >> >     Console.WriteLine(skipToScore.ToString("R"));
>> > > >> >> >> >     Console.WriteLine(scorer_.Score().ToString("R"));
>> > > >> >> >> >     throw;
>> > > >> >> >> > }
>> > > >> >> >> >
>> > > >> >> >> > Look at the output on TC:
>> > > >> >> >> >
>> > > >> >> >> > Test(s) failed.   unstable skipTo(3) score!
>> > > >> >> >> >   Expected: 115019.984375d +/- 0.0010000000474974513d
>> > > >> >> >> >   But was:  115019.98828125d
>> > > >> >> >> >
>> > > >> >> >> > ------- Stderr: -------
>> > > >> >> >> > Failed, these two were deemed not equal:
>> > > >> >> >> > 115019.984
>> > > >> >> >> > 115019.984
>> > > >> >> >> >
>> > > >> >> >> > You can see how the floats were converted to doubles and
>> > > >> furthermore
>> > > >> >> how
>> > > >> >> >> > when I call Score() in catch section, it returns 115019.984
>> > yet
>> > > >> when
>> > > >> >> it
>> > > >> >> >> was
>> > > >> >> >> > called in Assert it is outputting 115019.98828125d. and
>> 0.988
>> > > and
>> > > >> is
>> > > >> >> off
>> > > >> >> >> > from 0.984 by more than 0.001 (which is the value of
>> MaxDiff).
>> > > >> >> >> >
>> > > >> >> >> >
>> > > >> >> >> >
>> > > >> >> >> >
>> > > >> >> >> >>
>> > > >> >> >> >> --
>> > > >> >> >> >>
>> > > >> >> >> >> Itamar Syn-Hershko
>> > > >> >> >> >> http://code972.com | @synhershko <
>> > > https://twitter.com/synhershko
>> > > >> >
>> > > >> >> >> >> Freelance Developer & Consultant
>> > > >> >> >> >> Lucene.NET committer and PMC member
>> > > >> >> >> >>
>> > > >> >> >> >> On Sat, May 30, 2015 at 10:46 PM, Laimonas Simutis <
>> > > >> >> [email protected]>
>> > > >> >> >> >> wrote:
>> > > >> >> >> >>
>> > > >> >> >> >> > Itamar,
>> > > >> >> >> >> >
>> > > >> >> >> >> > These float comparison are killing me :) I am pretty
>> sure
>> > all
>> > > >> the
>> > > >> >> >> >> remaining
>> > > >> >> >> >> > failures in core tests are related to float issues.
>> > > >> >> >> >> >
>> > > >> >> >> >> > I am trying to use epsilon here by changing
>> > > >> >> >> >> >
>> > > >> >> >> >> > AreEqual(skipToScore, scorer_.Score(), MaxDiff) to
>> > > >> >> >> >> > IsTrue(Math.Abs(skipToScore - scorer_.Score()) <
>> MaxDiff).
>> > > >> >> >> >> >
>> > > >> >> >> >> > It is similar to the link you provided except I am not
>> > > >> >> >> >> > handling infinite and values close to 0, which are not
>> > > expected
>> > > >> >> and
>> > > >> >> >> do
>> > > >> >> >> >> not
>> > > >> >> >> >> > occur in this test.
>> > > >> >> >> >> >
>> > > >> >> >> >> > I can get this test to pass by taking out
>> scorer_.Score()
>> > > >> >> calculation
>> > > >> >> >> >> and
>> > > >> >> >> >> > calculating it separately and then comparing, like this:
>> > > >> >> >> >> >
>> > > >> >> >> >> > var secondScore = scorer_.Score();
>> > > >> >> >> >> > IsTrue(Math.Abs(skipToScore - secondScore) < MaxDiff).
>> > > >> >> >> >> >
>> > > >> >> >> >> > In this case, the scorer_.Score() is doing a bunch of
>> float
>> > > >> adds
>> > > >> >> /
>> > > >> >> >> >> > multiplies (
>> > > >> >> >> >> >
>> > > >> >> >> >> >
>> > > >> >> >> >>
>> > > >> >> >>
>> > > >> >>
>> > > >>
>> > >
>> >
>> https://github.com/apache/lucenenet/blob/master/src/Lucene.Net.Core/Search/DisjunctionMaxScorer.cs#L58
>> > > >> >> >> >> > )
>> > > >> >> >> >> > so I can see where rounding error could come in but
>> still
>> > > >> cannot
>> > > >> >> >> explain
>> > > >> >> >> >> > how it consistently fails on some env and not the
>> others.
>> > > Also
>> > > >> >> have
>> > > >> >> >> no
>> > > >> >> >> >> idea
>> > > >> >> >> >> > how to proceed with this issue besides changing the
>> order
>> > of
>> > > >> >> >> >> calculations,
>> > > >> >> >> >> > like I did with the above to get it to pass. Just don't
>> > feel
>> > > >> >> >> confident
>> > > >> >> >> >> that
>> > > >> >> >> >> > there is no bigger issue somewhere else.
>> > > >> >> >> >> >
>> > > >> >> >> >> >
>> > > >> >> >> >> > Laimis
>> > > >> >> >> >> >
>> > > >> >> >> >> >
>> > > >> >> >> >> >
>> > > >> >> >> >> > On Sat, May 30, 2015 at 2:56 PM, Itamar Syn-Hershko <
>> > > >> >> >> [email protected]
>> > > >> >> >> >> >
>> > > >> >> >> >> > wrote:
>> > > >> >> >> >> >
>> > > >> >> >> >> > > Float comparison is not as trivial - you should
>> probably
>> > > use
>> > > >> >> >> epsilon
>> > > >> >> >> >> --
>> > > >> >> >> >> > see
>> > > >> >> >> >> > > http://stackoverflow.com/a/3875619/135701 for example
>> > > >> >> >> >> > >
>> > > >> >> >> >> > > --
>> > > >> >> >> >> > >
>> > > >> >> >> >> > > Itamar Syn-Hershko
>> > > >> >> >> >> > > http://code972.com | @synhershko <
>> > > >> >> https://twitter.com/synhershko>
>> > > >> >> >> >> > > Freelance Developer & Consultant
>> > > >> >> >> >> > > Lucene.NET committer and PMC member
>> > > >> >> >> >> > >
>> > > >> >> >> >> > > On Sat, May 30, 2015 at 9:50 PM, <[email protected]>
>> > > wrote:
>> > > >> >> >> >> > >
>> > > >> >> >> >> > > > Repository: lucenenet
>> > > >> >> >> >> > > > Updated Branches:
>> > > >> >> >> >> > > >   refs/heads/failingtests bdf2899a0 -> 6a81f8606
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > > use proper float comparison
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > > Project:
>> > > >> >> http://git-wip-us.apache.org/repos/asf/lucenenet/repo
>> > > >> >> >> >> > > > Commit:
>> > > >> >> >> >> >
>> > > >> http://git-wip-us.apache.org/repos/asf/lucenenet/commit/6a81f860
>> > > >> >> >> >> > > > Tree:
>> > > >> >> >> >>
>> > http://git-wip-us.apache.org/repos/asf/lucenenet/tree/6a81f860
>> > > >> >> >> >> > > > Diff:
>> > > >> >> >> >>
>> > http://git-wip-us.apache.org/repos/asf/lucenenet/diff/6a81f860
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > > Branch: refs/heads/failingtests
>> > > >> >> >> >> > > > Commit: 6a81f860671ab98fb7cd595af317b3d8521acc21
>> > > >> >> >> >> > > > Parents: bdf2899
>> > > >> >> >> >> > > > Author: Laimonas Simutis <[email protected]>
>> > > >> >> >> >> > > > Authored: Sat May 30 14:49:35 2015 -0400
>> > > >> >> >> >> > > > Committer: Laimonas Simutis <[email protected]>
>> > > >> >> >> >> > > > Committed: Sat May 30 14:49:35 2015 -0400
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >
>> > > >> >> >> >>
>> > > >> >>
>> > > ----------------------------------------------------------------------
>> > > >> >> >> >> > > >  src/Lucene.Net.TestFramework/Search/QueryUtils.cs
>> | 4
>> > > ++--
>> > > >> >> >> >> > > >  1 file changed, 2 insertions(+), 2 deletions(-)
>> > > >> >> >> >> > > >
>> > > >> >> >> >>
>> > > >> >>
>> > > ----------------------------------------------------------------------
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > >
>> > > >> >> >> >> >
>> > > >> >> >> >>
>> > > >> >> >>
>> > > >> >>
>> > > >>
>> > >
>> >
>> http://git-wip-us.apache.org/repos/asf/lucenenet/blob/6a81f860/src/Lucene.Net.TestFramework/Search/QueryUtils.cs
>> > > >> >> >> >> > > >
>> > > >> >> >> >>
>> > > >> >>
>> > > ----------------------------------------------------------------------
>> > > >> >> >> >> > > > diff --git
>> > > >> a/src/Lucene.Net.TestFramework/Search/QueryUtils.cs
>> > > >> >> >> >> > > > b/src/Lucene.Net.TestFramework/Search/QueryUtils.cs
>> > > >> >> >> >> > > > index 1156eee..6615d4c 100644
>> > > >> >> >> >> > > > ---
>> a/src/Lucene.Net.TestFramework/Search/QueryUtils.cs
>> > > >> >> >> >> > > > +++
>> b/src/Lucene.Net.TestFramework/Search/QueryUtils.cs
>> > > >> >> >> >> > > > @@ -478,8 +478,8 @@ namespace Lucene.Net.Search
>> > > >> >> >> >> > > >
>> > Assert.IsTrue(scorer_.Advance(i)
>> > > >> !=
>> > > >> >> >> >> > > > DocIdSetIterator.NO_MORE_DOCS, "query collected " +
>> doc
>> > > + "
>> > > >> >> but
>> > > >> >> >> >> > skipTo("
>> > > >> >> >> >> > > +
>> > > >> >> >> >> > > > i + ") says no more docs!");
>> > > >> >> >> >> > > >                          Assert.AreEqual(doc,
>> > > >> scorer_.DocID(),
>> > > >> >> >> >> "query
>> > > >> >> >> >> > > > collected " + doc + " but skipTo(" + i + ") got to
>> " +
>> > > >> >> >> >> > scorer_.DocID());
>> > > >> >> >> >> > > >                          float skipToScore =
>> > > >> scorer_.Score();
>> > > >> >> >> >> > > > -
>> Assert.AreEqual(skipToScore,
>> > > >> >> >> >> scorer_.Score(),
>> > > >> >> >> >> > > > MaxDiff, "unstable skipTo(" + i + ") score!");
>> > > >> >> >> >> > > > -                        Assert.AreEqual(score,
>> > > >> skipToScore,
>> > > >> >> >> >> MaxDiff,
>> > > >> >> >> >> > > > "query assigned doc " + doc + " a score of <" +
>> score +
>> > > ">
>> > > >> but
>> > > >> >> >> >> skipTo("
>> > > >> >> >> >> > > + i
>> > > >> >> >> >> > > > + ") has <" + skipToScore + ">!");
>> > > >> >> >> >> > > > +
>> > > >> Assert.IsTrue(Math.Abs(skipToScore -
>> > > >> >> >> >> > > > scorer_.Score()) < MaxDiff, "unstable skipTo(" + i
>> + ")
>> > > >> >> score!");
>> > > >> >> >> >> > > > +
>> > Assert.AreEqual(Math.Abs(score -
>> > > >> >> >> >> skipToScore)
>> > > >> >> >> >> > <
>> > > >> >> >> >> > > > MaxDiff, "query assigned doc " + doc + " a score of
>> <"
>> > +
>> > > >> >> score +
>> > > >> >> >> ">
>> > > >> >> >> >> but
>> > > >> >> >> >> > > > skipTo(" + i + ") has <" + skipToScore + ">!");
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >                          // Hurry things along if
>> they
>> > > are
>> > > >> >> going
>> > > >> >> >> >> slow
>> > > >> >> >> >> > (eg
>> > > >> >> >> >> > > >                          // if you got SimpleText
>> codec
>> > > >> this
>> > > >> >> will
>> > > >> >> >> >> kick
>> > > >> >> >> >> > > in):
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > > >
>> > > >> >> >> >> > >
>> > > >> >> >> >> >
>> > > >> >> >> >>
>> > > >> >> >> >
>> > > >> >> >> >
>> > > >> >> >>
>> > > >> >> >
>> > > >> >> >
>> > > >> >>
>> > > >> >
>> > > >> >
>> > > >>
>> > > >
>> > > >
>> > >
>> >
>>
>
>

Reply via email to