I also found another case where useTestSeed wasn't called. That seems to have knocked our build times back into the 30-40 minute range.
On Sun, Sep 5, 2010 at 3:16 AM, Sean Owen <[email protected]> wrote: > > I'm not sure if that explains all the issues, but helps I guess. At > least, all tests passed even when I had the bit of code that returns > an unseeded RNG throw an exception. > >
