ok thank you. That's what I thought. Thank you for confirming.

On Fri, Dec 23, 2011 at 10:51 AM, Ted Dunning <[email protected]> wrote:
> All of the math is done initially using normal distributions, but I doubt
> that there is any detectable difference in practice between normal and
> uniform.  To be precise, the only time I would expect to be able to see a
> difference between uniform and normal is in cases that have less than a
> dozen non-zeros per row on average in A.  That is pretty pathological.
>
> Having a non-zero mean could have bad effects if there were a huge number
> of non-zero elements, but probably has little practical impact.
>
> The ternary distribution is just a flop-saver as you suggest.  A sparse
> ternary distribution worries me a bit, but the convergence guarantees are
> pretty compelling.  A very sparse ternary distribution is probably very bad
> for the data we focus on because you have a significant chance of not using
> any element from some rows of A.
>
> On Fri, Dec 23, 2011 at 10:39 AM, Dmitriy Lyubimov <[email protected]>wrote:
>
>> or, rather, that they are of the same length. although any random
>> distribution actually should eventually converge on the same length
>> for sufficiently high dimensional vectors.
>>
>> also normal distribution would tend to keep vectors closer to
>> subspaces spanned by axes , thus probably ensuring better
>> orthogonality guarantee..
>>
>> On Fri, Dec 23, 2011 at 10:33 AM, Dmitriy Lyubimov <[email protected]>
>> wrote:
>> > Ted,
>> >
>> > is Ternary matrix somehow better than uniform or normal for random
>> > projection? or it is just flops saving technique?
>> >
>> > Original study actually implied unit gaussian vectors, which i think
>> > is not quite exactly what we are doing with either technique. I think
>> > it is important that vectors are unitary, that way it better figures
>> > the subspace with major variances i think.
>>

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