I am not sure if this matters in this context, but using this formula will
lose precision for very near points.  That can affect ordering in the limit.

By lose precision, I mean it can degrade to 7-8 sig figs instead of 16 or
so.  I doubt this matters, but I wouldn't know if it does.

---------- Forwarded message ----------
From: <[email protected]>
Date: Fri, Oct 26, 2012 at 11:49 AM
Subject: svn commit: r1402553 -
/mahout/trunk/core/src/main/java/org/apache/mahout/math/hadoop/similarity/cooccurrence/measures/EuclideanDistanceSimilarity.java
To: [email protected]


Author: srowen
Date: Fri Oct 26 15:49:47 2012
New Revision: 1402553

URL: http://svn.apache.org/viewvc?rev=1402553&view=rev
Log:
Fix possible NaN issue in Euclidean distance, per
http://stackoverflow.com/questions/13089214/nan-distances-in-mahout-euclidean-implementation

Modified:

mahout/trunk/core/src/main/java/org/apache/mahout/math/hadoop/similarity/cooccurrence/measures/EuclideanDistanceSimilarity.java

Modified:
mahout/trunk/core/src/main/java/org/apache/mahout/math/hadoop/similarity/cooccurrence/measures/EuclideanDistanceSimilarity.java
URL:
http://svn.apache.org/viewvc/mahout/trunk/core/src/main/java/org/apache/mahout/math/hadoop/similarity/cooccurrence/measures/EuclideanDistanceSimilarity.java?rev=1402553&r1=1402552&r2=1402553&view=diff
==============================================================================
---
mahout/trunk/core/src/main/java/org/apache/mahout/math/hadoop/similarity/cooccurrence/measures/EuclideanDistanceSimilarity.java
(original)
+++
mahout/trunk/core/src/main/java/org/apache/mahout/math/hadoop/similarity/cooccurrence/measures/EuclideanDistanceSimilarity.java
Fri Oct 26 15:49:47 2012
@@ -46,7 +46,9 @@ public class EuclideanDistanceSimilarity

   @Override
   public double similarity(double dots, double normA, double normB, int
numberOfColumns) {
-    double euclideanDistance = Math.sqrt(normA - 2 * dots + normB);
+    // Arg can't be negative in theory, but can in practice due to
rounding, so cap it.
+    // Also note that normA / normB are actually the squares of the norms.
+    double euclideanDistance = Math.sqrt(Math.max(0.0, normA - 2 * dots +
normB));
     return 1.0 / (1.0 + euclideanDistance);
   }

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