Karl Wright created CONNECTORS-867:
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             Summary: Lock prioritization should favor UI locks over crawler 
locks
                 Key: CONNECTORS-867
                 URL: https://issues.apache.org/jira/browse/CONNECTORS-867
             Project: ManifoldCF
          Issue Type: Improvement
          Components: Framework core
    Affects Versions: ManifoldCF 1.4.1
            Reporter: Karl Wright
            Assignee: Karl Wright
             Fix For: ManifoldCF 1.6


When crawling is active, it is often difficult to lock the resources needed to 
do anything useful in the UI.  This can be because of contention with the 
crawling threads, which usually win in a lock contention situation because 
there are so many more of them.

This is not an easy ticket to solve for a number of reasons, one of which is 
that the ONLY known strategy for resolving locking requiring multiple locks is 
to acquire the locks in a certain order, and release them and retry if/when 
they can't all be acquired.  However, the UI itself doesn't actually seem to 
make use of the multiple-locks-at-one-time situation very often, so I believe 
that a simple system of lock prioritization on single locks would likely help 
enormously.  While still not easy to implement, this would solve a 
long-standing annoying failure case in ManifoldCF.




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