On Tue, 4 Sep 2007 23:17:00 -0700 (PDT) Pat Chang - 1973 <[EMAIL PROTECTED]> wrote:
> > Hi Friends, > > We are planning to build a P2P audio / video, client / server > application. > > The question is: > Here, since we are not sending data in blocks using session.write(), > we need to stream the audio / video data as they arrive from the > microphones. Taking the same chat example, would it be possible for > us to build a P2P audio / video streaming client / server? What do > you advise? > > Pat Hi, If you write/read sound samples from a sound board, it will be in form of a buffer of fixed length with "interlaced" channels (mono,stereo,5.1,etc..) . So you can put those buffer in UDP packets, it'll basically works if you are on a reliable (and fast) network. For more advanced streaming you could take a look at protocols like RTP for help you to deliver samples over UDP in orders. Julien P.S. : My main business is to write audio streaming devices/software, I got a small device streaming voice over IP, with multicast capabilities ready if you want :)
