Hi all

I'm writing a simulator that needs to make many (say 1,000) connections to a
server, interact with it using a commutative protocol, and examine the
various server responses. I am familiar with how to write such a *Server*
using the MINA api, but I can't seem to find any sample code or directions
for writing a *client*.

The NIO equivalent work that I would do is create 1,000 SocketChannel
objects, connect them all, register them with a selector, and iterate
forever over the selection keys. How can I accomplish this using MINA?

thx in advance
T

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