On 24.01.13 15:40, Chris Oman wrote:
Thanks for the pointer. I think I can figure it out from there.

And yes, I am using the MUC modules.

Cool, since in this case, you might have some other handles where you could link in with your code:

You could subclass
   InMemoryRoomStorageProvider/RoomStorageProvider
to control what happens upon room creation, or
   InMemoryOccupantStorageProvider/OccupantStorageProvider
when occupants join.

This code currently is unreleased and must be taken from TRUNK.
But TRUNK in it's current state should be much more stable than latest release. We just need to release it.

HTH,

  Bernd


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