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https://issues.apache.org/jira/browse/SSHD-269?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13881025#comment-13881025
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Guillaume Nodet commented on SSHD-269:
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I've tried to reproduce locally using a junit test, sending a 100 times 40000
bytes packets and verifying the data, but it works fine.
Do you still see the issue ? If so, if you could set up a java test that would
reproduce the problem it would be really awesome.
> Random Data corruption with Remote Port Forwarding
> --------------------------------------------------
>
> Key: SSHD-269
> URL: https://issues.apache.org/jira/browse/SSHD-269
> Project: MINA SSHD
> Issue Type: Bug
> Affects Versions: 0.9.0
> Environment: WIN7 + JDK7, Centos+OpenJDK7
> Reporter: Abhishek Ganguly
> Assignee: Guillaume Nodet
> Priority: Critical
> Attachments: Module1.vb
>
>
> A TCP connection set up over Remote Port Forwarding feature randomly garbles
> the data. On further testing I found that the TCP stream from remote-to-local
> is unaffected whereas the local-to-remote is bad.
> To reproduce,
> 1. setup a basic sshd. listen on port 22. call the host 'remote'.
> 2. on 'local' machine set up putty (ssh client) as follows:
> 2.1 Host name: remote
> 2.2 Port: 22
> 2.3 Connection-SSH: Dont start a shell or command at all
> 2.4 Connection-SSH-tunnels:: source-port: remote-port, destination:
> localhost:localport
> 2.5 Connection type: Remote [Click ADD]
> 2.6 Open connection
> this makes a tunnel from remoteserver:remoteport to localhost:localport
> 3. set up a basic TCP server on localhost:localport
> 3.1 start serving predictable byte arrays. {0000111112222....}
> 4. set up a basic TCP client. connect to remoteHost:remotePort
> 4.1 the connection automatically gets forwarded to localhost:localport where
> my own TCP server is running. hence a TCP connection is setup over the tunnel.
> 5. start consuming the byte array from server.
> 5.1 match the incoming bytes to expected sequence.
> you will see that the sequence is oftentimes garbled.
> 6. let the client send a similar predictable byte stream to server.
> 6.1 from client take OutputStream from the socket and push a long but
> predictable byte array in it.
> 6.2 from server get InputStream out of socket and read the bytes
> you will see that irrespective of array length, all the bytes are safely
> delivered.
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