Hello everyone,

I want to run an open gl application after the screen has been rotated 90 degrees, however i'm running into some problems.

To preform the rotation, I'm using xrandr -o left/right. Once rotated, running glxgears fails, as in no gears appear in the window and X seems to have a hard time redrawing itself. Glxgears works fine when the screen is not rotated.

Seems to me that the opengl driver needs to be notified of the rotation? Is there some way of doing this? Should the screen be rotated using some other mechanism?

Thanks,
I-hsiang
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