On Sat, 2009-06-20 at 12:38 +0200, Bartosz Kostrzewa wrote: > Will timelines now run exclusively with the default fps setting? Can I > be certain that n_frames is still time*default_fps ?
No, timelines no longer have a n_frames property at all and there is no way to know how many new-frame signals will be emitted. The 'elapsed_time' property does however progress linearly according to time. You should use the clutter_timeline_get_progress function to update your animations if you are handling the new-frame signal. The default frame rate is only used if vblank syncing is disabled. Otherwise it will just try to draw as many frames as possible but the driver will limit the calls to glXSwapBuffers so you will usually get a frame rate of 60 FPS. Regards, - Neil _______________________________________________ Moblin dev Mailing List [email protected] To manage or unsubscribe from this mailing list visit: https://lists.moblin.org/mailman/listinfo/dev or your user account on http://moblin.org once logged in. For more information on the Moblin Developer Mailing lists visit: http://moblin.org/community/mailing-lists
