Hi All I'm developing on moblin 2.0 with clutter 0.10 and found window created by clutter shakes a lot. But draging the window stops the shake. Is it any way to fix it?
Below is a simple code to duplicate the scenario. BTW, if I don't assign actor size, it would not shakes. Thansk, -Bob ----------------------------------------------------- gint main (int argc, char *argv[]) { ClutterActor *stage; clutter_init (&argc, &argv); stage = clutter_stage_get_default (); clutter_actor_set_size(stage, 800.0, 600.0); clutter_actor_show(stage); clutter_main (); return EXIT_SUCCESS; } _______________________________________________ Moblin dev Mailing List dev@moblin.org To manage or unsubscribe from this mailing list visit: http://lists.moblin.org/listinfo/dev or your user account on http://moblin.org once logged in. For more information on the Moblin Developer Mailing lists visit: http://moblin.org/community/mailing-lists