Hi All

I'm developing on moblin 2.0 with clutter 0.10 and found window created by 
clutter shakes a lot.  But draging  the window stops the shake. Is it any way 
to fix it?

Below is a simple code to duplicate the scenario.
BTW, if I don't assign actor size, it would not shakes.

Thansk,
-Bob
-----------------------------------------------------
gint main (int argc, char *argv[])
{
 ClutterActor *stage;

 clutter_init (&argc, &argv);
 stage = clutter_stage_get_default ();
 clutter_actor_set_size(stage, 800.0, 600.0);

 clutter_actor_show(stage);
 clutter_main ();

 return EXIT_SUCCESS;
  
}
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