Yes, right. It's not needed to compile.
But it is still usable as convenient tool for new components *and* it
is still needed to (indirectly) change code that is embedded in those
"do not change generated code" sections.

-Manfred


2005/6/21, Sean Schofield <[EMAIL PROTECTED]>:
> Its not currently needed to build the source right?  My understanding
> was that it was used by Manfred and others back in the day when they
> were creating the source code.  So its not needed to compile right?
> 
> Let me take a look at where this would go in the svn reorg ...  (I
> agree that as far as artifacts go, it would be in the source bundle)
> 
> sean
> 
> 
> On 6/21/05, Martin Marinschek <[EMAIL PROTECTED]> wrote:
> > Of course yes, I didn't mean in the binary release, but in the source
> > release, sorry...
> >
> > regards,
> >
> > Martin
> >
> > On 6/21/05, Bruno Aranda <[EMAIL PROTECTED]> wrote:
> > > I do also think that this code generation stuff should not be included
> > > in the binary release. I think it is only used by developers who
> > > create components, so they already have the sources. And, moreover,
> > > the build.xml is always used, and it comes with the source, so
> > > shipping the codegen stuff with the source should be enoguh...
> > >
> > > Regards,
> > >
> > > Bruno
> > >
> > > 2005/6/21, Manfred Geiler <[EMAIL PROTECTED]>:
> > > > Thanks Martin,
> > > > perfect explanation.
> > > > (These classes where perpetrated by me and are undocumented at all -
> > > > shame on me)
> > > >
> > > > I am not sure if we really should ship this stuff with binary release,
> > > > because it only makes sense for experienced component developers. So
> > > > shipping it together with source should be enough, IMO.
> > > >
> > > > -Manfred
> > > >
> > > > 2005/6/21, Martin Marinschek <[EMAIL PROTECTED]>:
> > > > > Hi guys,
> > > > >
> > > > > yes, I think something like a tools directory would be appropriate. I
> > > > > would ship it with myfaces-all.jar though, cause some users might want
> > > > > to use it.
> > > > >
> > > > > The code generation stuff is really easy to use:
> > > > >
> > > > > - go to the directory of one of the custom components
> > > > > - you find a xxx.xml file there which tells you details about the
> > > > > component, the code generator uses these files.
> > > > >
> > > > > just implement the one you need to do for your component!
> > > > >
> > > > > next up, go to build/codegen, and use the build.xml file there for
> > > > > creating the generated code - you need to set the component you want
> > > > > to work on in the properties file.
> > > > >
> > > > > Finished - the code generator replaces all code in the component class
> > > > > between the predefined markes with the generated code, especially the
> > > > > value binding things are a pretty neat thing to have generated.
> > > > >
> > > > > regards,
> > > > >
> > > > > Martin
> > > > >
> > > > > On 6/21/05, John Fallows <[EMAIL PROTECTED]> wrote:
> > > > > > Hey Sean,
> > > > > >
> > > > > > We originally created a separate tools project for code that is only
> > > > > > used at build time and never ships.  This code is currently being
> > > > > > migrated to Maven Plugins to decrease complexity within each project
> > > > > > that uses the build tools.
> > > > > >
> > > > > > Kind Regards,
> > > > > > John Fallows.
> > > > > >
> > > > > > On 6/20/05, Sean Schofield <[EMAIL PROTECTED]> wrote:
> > > > > > > I'm doing a test run of the svn reorg.  I'm not sure where the 
> > > > > > > code in
> > > > > > > myfaces/trunk/src/codegen belongs.  Is this api, impl, share or
> > > > > > > component?
> > > > > > >
> > > > > > > I'm also not sure how the codegen works in MyFaces in general so 
> > > > > > > if
> > > > > > > someone could provide me an explanation of how this works that 
> > > > > > > would
> > > > > > > ne nice :-)
> > > > > > >
> > > > > > > I will have more of these types of questions over the next few 
> > > > > > > days as
> > > > > > > I try to sort out everything in the repository.  Please try to 
> > > > > > > provide
> > > > > > > answers ASAP so we can move on to the other cool stuff after the 
> > > > > > > reorg
> > > > > > > (like adding new sandbox components!)
> > > > > > >
> > > > > > > sean
> > > > > > >
> > > > > >
> > > > >
> > > >
> > >
> >
>

Reply via email to