Hi guys, A lot of Trinidad renderers have some "override useful" methods as private or protected final. This makes customizing renderers a nasty job.
- first these methods obviously can't be overriden - then when trying to override some public/protected methods, it's hard because they use other private methods that you can't use in your overriden method I assume this come from the fact that Trinidad wasn't open-source in its origins... or? Do we still have reasons to keep it this way? IMO we could make those protected final "override useful" methods to protected and the private methods used in those methods, make them protected final. What's you opinion on this? Regards, -- Cristi Toth ------------- Codebeat www.codebeat.ro
