Hi Simon,

I believe it is a sizable undertaking. So far (at least I) have not done it
because installing 32-bit compatibility libraries has been significantly
easier route :)

> On Oct 31, 2017, at 8:28 AM, Simon Ratner <[email protected]> wrote:
> 
> Not that I am aware of, but there are machines I'd like to run sim / tests
> on that can't run 32-bit binaries.
> 
> On Oct 31, 2017 01:59, "Fabio Utzig" <[email protected]> wrote:
> 
>> Hi Simon,
>> 
>> Not AFAIK. Is there any MCU out there that is 64 bit?
>> 
>> Cheers,
>> Fabio Utzig
>> 
>> On Mon, Oct 30, 2017, at 10:17 PM, Simon Ratner wrote:
>>> Hi devs,
>>> 
>>> Has anyone looked at building core for a 64-bit target?
>>> 
>>> Obviously there is a lot of code right now that relies on the target
>>> platform being 32-bit, including the sim target (e.g. `os_mempool`). Any
>>> guesses at the amount of effort that would be involved, at least for the
>>> sim compiler / unittests?
>>> 
>>> Cheers,
>>> simon
>> 

Reply via email to