Hi Simon, I believe it is a sizable undertaking. So far (at least I) have not done it because installing 32-bit compatibility libraries has been significantly easier route :)
> On Oct 31, 2017, at 8:28 AM, Simon Ratner <[email protected]> wrote: > > Not that I am aware of, but there are machines I'd like to run sim / tests > on that can't run 32-bit binaries. > > On Oct 31, 2017 01:59, "Fabio Utzig" <[email protected]> wrote: > >> Hi Simon, >> >> Not AFAIK. Is there any MCU out there that is 64 bit? >> >> Cheers, >> Fabio Utzig >> >> On Mon, Oct 30, 2017, at 10:17 PM, Simon Ratner wrote: >>> Hi devs, >>> >>> Has anyone looked at building core for a 64-bit target? >>> >>> Obviously there is a lot of code right now that relies on the target >>> platform being 32-bit, including the sim target (e.g. `os_mempool`). Any >>> guesses at the amount of effort that would be involved, at least for the >>> sim compiler / unittests? >>> >>> Cheers, >>> simon >>
