I’d start with a simple “How to define a target”. We have quite a list of 
possible config variables/attributes to choose from.
One other thing that I have felt needs a little explanation is building from a 
skeleton and how to choose which skeleton to build an app from.  So I suggest:

- Define a target
- Create a new application and project
- Create a new application from a skeleton (include deciding on a skeleton)
- How to create a custom package repository and redistribute packages.

thanks,
aditi


> On Mar 1, 2016, at 7:07 PM, Sterling Hughes <[email protected]> wrote:
> 
> 
> 
> On 3/1/16 7:03 PM, Jules Damji wrote:
>> 
>> I wonder having a tutorial or user guide for the newt will help. What we 
>> have today for  http://mynewt.apache.org/newt/newt_mac/ 
>> <http://mynewt.apache.org/newt/newt_mac/> is only how to build it (on 
>> platform of your choice) not how to use its extensive commands and 
>> subcommands.
>> 
>> Noted that in doing Blinky projects you get a flavor or taste of its range 
>> and scope, but having a user guide, in addition to reference manual, does 
>> help the developer whose primary interface to build, package, debug, and 
>> test Mynewt OS apps is using newt.
>> 
>> Just thinking out loud….
> 
> I think that's a great idea -- how about:
> 
> - Creating a new application and project with newt
> - How to create a custom package repository and redistribute packages
> 
> ... others?
> 
> Sterling

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