I’d start with a simple “How to define a target”. We have quite a list of possible config variables/attributes to choose from. One other thing that I have felt needs a little explanation is building from a skeleton and how to choose which skeleton to build an app from. So I suggest:
- Define a target - Create a new application and project - Create a new application from a skeleton (include deciding on a skeleton) - How to create a custom package repository and redistribute packages. thanks, aditi > On Mar 1, 2016, at 7:07 PM, Sterling Hughes <[email protected]> wrote: > > > > On 3/1/16 7:03 PM, Jules Damji wrote: >> >> I wonder having a tutorial or user guide for the newt will help. What we >> have today for http://mynewt.apache.org/newt/newt_mac/ >> <http://mynewt.apache.org/newt/newt_mac/> is only how to build it (on >> platform of your choice) not how to use its extensive commands and >> subcommands. >> >> Noted that in doing Blinky projects you get a flavor or taste of its range >> and scope, but having a user guide, in addition to reference manual, does >> help the developer whose primary interface to build, package, debug, and >> test Mynewt OS apps is using newt. >> >> Just thinking out loud…. > > I think that's a great idea -- how about: > > - Creating a new application and project with newt > - How to create a custom package repository and redistribute packages > > ... others? > > Sterling
