I have no objection to "because we should be able to do this well!" as a reason.
On Thu, Dec 17, 2015 at 7:45 PM, Oleg Zhurakousky < [email protected]> wrote: > Generally RCs are used to address that level of validation, so in the end > I still think it's a more of a culture one chooses. One common example; > x.x.1+ = maintenance, x.1+.0 = minor features + bugs and 1+.0.0 = major > features. > > In any event IMHO the ability to quickly release maintenance releases is > very important as it showcases our attention to quality > > Sent from my iPhone > > > On Dec 17, 2015, at 19:32, Tony Kurc <[email protected]> wrote: > > > > I'm not sure I understand "more validation" reasoning - won't features at > > the end have very little validation? > > > >> On Thu, Dec 17, 2015 at 7:26 PM, Ryan Blue <[email protected]> wrote: > >> > >> Another reason to release 0.4.1 is to allow the additions that warrant > >> 0.5.0 to have more validation before release. With a regular release > cycle, > >> features can go in at the beginning to have more time for catching bugs > in > >> them. I also agree with what Sean said below. > >> > >> rb > >> > >>> On 12/17/2015 04:00 PM, Sean Busbey wrote: > >>> > >>> On Thu, Dec 17, 2015 at 5:50 PM, Tony Kurc <[email protected]> wrote: > >>> > >>> s/features/buxfixes/ > >>>> > >>>> On Thu, Dec 17, 2015 at 6:50 PM, Tony Kurc <[email protected]> wrote: > >>>> > >>>> Is there a reason to not just cut a 0.5.0 instead of grafting 0.5.0 > >>>>> features onto 0.4.1? > >>> This is a good question. > >>> > >>> Some downstream users might have different change processes for a > patch vs > >>> minor release, so making a 0.4.1 that fixes what we determine to be a > >>> substantial gap in the 0.4 line would be nice for them. > >>> > >>> While we might be a young project now, it would be good to already have > >>> the > >>> habit practiced for when we have more users in enterprise settings. > >>> > >>> On the other hand, 0.4.0 just happened, so a release in 3 days would > >>> minimize the number of "stuck on 0.4.0" folks. > >> > >> -- > >> Ryan Blue > >> Software Engineer > >> Cloudera, Inc. > >> >
