On Apr 28, 2010, at 4:10 AM, Jacopo Cappellato wrote:

> 
> On Apr 28, 2010, at 10:45 AM, David E Jones wrote:
> 
>> 
>> +1
>> 
>> -David
>> 
>> P.S. Quick, get your foot in the door! Throw in buggy stuff while you have a 
>> chance... you can commit bug fixes later but not new features. ;)
>> 
>> P.P.S. Sorry, I couldn't resist. I'm becoming obsessed with looking at rule 
>> systems and guessing at behavior people will use to game the system.
> 
> This is actually a very good point and it will be interesting to see what 
> happens. In general, I like simple and natural rules, especially when there 
> is an opportunity to discuss (and possibly "blend" them in special 
> circumstances).
> The most interesting part, as you mention, is to see how the rules are 
> It could even result to be a good thing: if committers will push stuff into 
> the trunk right before the release branch, even if it is buggy stuff (to all: 
> hey, please, do not exaggerate!) it means that committers are interested in 
> the release branch and so they will most likely take care of "fixing" or at 
> least maintaining their stuff in the release branch.
> Also, now that we are defining a rather standard approach to releases I think 
> it will be easier to call a vote for a new releases (even if it is out of our 
> tentative plan to create a branch per year), and the majority will decide by 
> vote... maybe this will (but I am just dreaming) end up with a more community 
> driven release strategy, where the community will determine the release 
> branches that are of interests and the ones that are not.

I think you're right Jacopo. This hasn't been a problem in the past (that I've 
noticed anyway), and if it was a problem it would be a good problem to have.

-David


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